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Raven Enjoyer.3204

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  1. Might be a bit late but to enlighten you a bit: MMO's are essentially a BUSINESS, especially because it's f2p at core level. How do you keep that alive? With players just logging in and out and getting something of little value out of it? The playerbase NEEDS to be ACTIVE, not passive. It's the ONLY way to keep things sustainable and the game thriving, right? The new daily reward system, compared to the old one, is WAY better in terms of getting something out of it for your time invested than ever before. Do the math yourself. Will it hurt some players? Sure. Will it help the majority of players? Also true. That's the whole logic behind it. From a business standpoint, it's absolutely understandable wanting to have more active than passive players as that is how they make money. If you're surprised by that being greenlit, you should think again how things work when it comes down to it. And please, don't exaggerate like "way to kill off the game" and "don't want US to play the game", as there are more types of players out there than just you. If GW2 had so little value to you that a little login reward is all you care about... then Anet doesn't lose anything if you decide to quit because of that. To sum it up: I've never been more active in the game and I'm pretty sure there are others who also enjoy having more options available and engage more with the game itself. Getting more for my quick n easy daily tasks feels way more rewarding than the quick 1 2 3 with just 2g and some login-reward.
  2. Just want to brring more attention to this as I experienced the same issue with cinematics in the game, but with Dragonstorm at the end: *--> Crash <--* Assertion: MathRectIsValid(*margins) File: D:\Perforce\Live\NAEU\v2\Code\Gw2\Engine\Frame\FrApi.cpp(474) It's my culprit as well 😞
  3. Same for me. Since last patch, when it ends and the cinematic starts, right at the start it's game over for me.... please fix!
  4. There will be more updates. It's all just bite-sized now instead of ALL AT ONCE and that's what they promised - they delivered
  5. Make it a bad red,pink,cyan or whatever colored cycle if we're not supposed to treat it as the usual mechanic... how bout outward pointing arrows so players see okay... keep away from marked player? There are many solutions to this issue and they don't need a lot of creativity to be honest. So far, IF I get the regret green - I run behind the next wall/tree and break line of sight. 100% works and no one gets downed by me 🙂 Running away still ends up with you getting damaged but breaking LoS ends up with 0 damage taken
  6. I think.. if chatgpt would be coding for them, they would actually get better code than spaghetti code. all is better than moldy old spaghetti code 😛. apparently they fixed it but i still cant use my quartz for charged one... UPDATE: Okay, now it's working again. Guess Server had to ramp up with new patch for a few minutes
  7. Have you been looking at afflicted? All those condis stack up fast that even our very capable hfb struggled even with full minstrel in the end. Might wanna look at that one too.
  8. I just cleared first zone of World 1 in Tribulation Mode and did not get credit for it 😞 The pain is real
  9. Welp, I feel scammed now that I've found out about this, too! Opened a few, got the box and was like WTF WAIT WHAT? I lost 50g because of this scam, anet! Ty... There's a box for the enchanted version on TP too! (Enchanted Snowball only tho)
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