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jacekplacek.7923

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  1. People talking about how exploring map is too easy with scyscale, and me who is too lazy for griffon and skyscale collection and doing everything with rabbit, which is also easy.
  2. From which side? Everything will be really slow, fight will be like 111111 the target, go next. Maybe go with week when you don't need suplies to build siege, repair etc. Then some wvw players will earn some more gold selling sieges on tp when price get higher.
  3. Yeah it should be something like all squad in combat get bags from kills, not only if you hit someone. Depends how many fight you have, but yeah from 2h raid 50-100 should be available but dps class sometimes get 2-3x more... OP use sometimes reflects, you should hit more enemies=more bags.
  4. "Map-sized zergs have appeared which are literally unstoppable. This is problematic, since it makes defenders despair. The siege target cap of 50 is TOO LOW against these giant zergs." Boo hoo *crying emoji* I can't pew pew from 1st skill the group of 50ppl with 10 healers inside. To fight with blob you need another blob, that's all. It sound like you want to 10 defenders can easy kill 50 attackers with tactics like drop siege everywhere. PLS anet go buff rewards from edge of the mists and let pve bois train there not in wvw. Siege are usefull when cloud try to flip your objects, it's like 10 maybe 20ppl without voice commander and synchronization. But there is no chance they will nerf&boost everything to coordinated group of 50ppl loosing agaisnt cloud because they drop 30 arrowcarts.
  5. I'm not in tier1 (thank God) and IMO i don't think defending should be nerfed, but points per kill getting from killing defenders should be higher. It's ridiculous if stronger group loosing "ppt" fights because they were by one hour in enemy t3 garri when third blob just flipping other stuff behind their back. It's annoying especially after relink when strong server stuck in tier5, and weak in tier1, and need 4-5 weeks until it'll be how it should.
  6. Only what you left on servers without link is follow commander in prime time and farm the damn bags.
  7. Both class with stealth, so both are easy for cheating. Mesmer you can use for zerg running, thief no really. I didn't play mesmer, but on thief you just ganking people and flip camps (5 from pistol and oneoneone sword/dagger). Thief is funny for hunt running enemies, but don't be suprise when necro will be faster than you with 3 dodges, and short bow. Anet xmas magic.Och yea and stealth is usefull for suprise disable siege trap
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