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Sylvia.4870

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Posts posted by Sylvia.4870

  1. @mindcircus.1506 said:

    @mindcircus.1506 said:I put in a lot of time and effort to make this weapon because I really liked the way it looked and that it didn't bombard me with particles on every swing.I would be pretty upset to see the changes you are asking for.

    I don't ask for any other changes except the effect when it is swung(the only thing it doesn't have). Nothing else. I know it takes time and effort to craft a legendary weapon.I read the original request.And again.... as someone who made this weapon I would be pretty upset to see the changes you are requesting made.If I wanted a particle effect on swing like incinerator I would have made Incinerator

    On the contrary, if its designers see it fitting as it is, it is fine by me. Nothing of it will change.

  2. @mindcircus.1506 said:I put in a lot of time and effort to make this weapon because I really liked the way it looked and that it didn't bombard me with particles on every swing.I would be pretty upset to see the changes you are asking for.

    I don't ask for any other changes except the effect when it is swung(the only thing it doesn't have). Nothing else. I know it takes time and effort to craft a legendary weapon.

  3. @The Greyhawk.9107 said:You mean they didn't? I don't have the Claw and haven't really looked at it much, but surprising that they didn't add some extra FX for some attacks. Maybe its the class you use, I do know some Legendaries, including Gen1) who don't include FX in all attacks.No, they didn't add the extraordinary effects for the melee strikes. As I know, they added the effects on it when drawn, the footprints, the projectiles and the extra effects when one's attacks are critical on a foe. I previewed it and turned around my character to see its effect several times.

  4. You can see those damages on the Combat tab. If you see condition damage ; for instance , Burning , Confusion , Torment , Poison or Bleeding , which is higher than the direct damage , your enemy's build is condi. On the contrary , providing that those condition damages are lower than the direct damage he inflicts on you , his build is power. Thus ,yes , it is possible to identify whether your enemy's build is power or otherwise during the combat.

  5. @Burnfall.9573 said:All interesting talk about the best interest of unhealthy changes, will continue to go to deaf ears in tomorrow's patch

    So my question to those whose against unhealthy changes, what will you do next? continue to waste your time once more to not be cared for? or to find someone who actually cares about your best interests?

    The choice is yours

    ' If You Don't Care About Your Customer Best Interest, Then You Won't Listen To ThemIf You Won't Listen To Them, Than Someone Else Will Value Them'

    I want you guys to know that, someone out there cares for healthy competition

    You Deserve To Know This

    Nothing. I spend time on doing other obligations, side quests and other hobbies in the world of reality instead of playing the game for hours. Should I be in good mood, I may return to play it. On the contrary, providing that I have no mood at all for entertainment, I will do something else. Thanks to this so-called balance patch, I can truly go on and do what I must without hesitation.

  6. @"Aria Lliane.8693" said:Tempests: I am a support... :(Anet: NyTempests: I have Healing Power armorAnet: Support Tempests with Imbued Melodies are way OP, lets delete them, here some 7% damage because all classes must follow the metaTempests: But I'm a support...Anet: Well, you have Elemental BastionTempests: But the thresholds and the protection and the concentration and...Anet: Its OPTempests: :(Anet: Why noone plays Tempests anymore?Tempests:Anet: Anouncing Tempests will be deleted from game cause noone uses itEles:Anet: Oh by the way, that thing we announced in the Living Story announcement about Builds, will only be available in GW1 and 3, because GW2 doesn't need it.Noone:Anet: Why are you like that?Former Anet emplyees: Something went bad.

    Sorrowful and truthful at the same time. u.u

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