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Jmvars.4501

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Everything posted by Jmvars.4501

  1. They do roughly the same things, but Adrenalin has much more features.
  2. Adrenalin is terrible? Compared to Nvidia's GeForce Experience it's vastly better.
  3. It's not about the necessity for me, rather I don't consider a build complete until I have the underwater gear as well. I guess I'm sort of a completionist in that regard.
  4. I also said in my post that I tried to change it but the forge would not accept the recipe.
  5. I tried to swap a random aquabreather to Ritualist's but the Mystic Forge would not accept the recipe. There isn't even a "Togo's Metal Breather" listed in the wiki.
  6. This. Blinks don't need to deal damage, they are fine as purely mobility skills. Mesmer's Blink has the same cooldown but 1200 range and is a stunbreak.
  7. I've wanted this, but instead have a longer, thicker bar that spans F1 - F5 that is divided into three sections, like the warrior bar. Each section is one sphere, so we can easily see when we can cast two spheres.
  8. Oh I got some! For Catalyst: Either make energy refill out of combat or remove the energy system. Combine Spectacular Sphere and Sphere Specialist into one. It's unfair that Catalyst has to use two traits to effectively give boons. For Elementalist: Make the conjured weapons work like engineer kits, it replaces your weapons skills until you press it again. Give those conjured weapons group-wide utility skills, water bow can heal/cleanse, air hammer has CC, earth shield has projectile reflect and some honest to god stability that isn't tied to Tempest shout, staff, or the Earth traitline. Fire can do whatever, maybe it gives some might or something, maybe it is purely for damage. You know what would be cool? Instead of conjuring weapons, you "drop" your weapon and go full spellcaster, throw fire from your hands, throw cleansing/healing water on your friends, shoot disabling lightning from your hands, bend the earth with your hands. Oh man, I can already imagine the animations.
  9. I've been trying out Heal Specter and one thing that bothers me is the "target nearest ally" keeps targetting pets and mesmer clones. This isn't that much of a problem in instanced content where you can set personal target and always lock on to that, but in open world it becomes challenging. It should work by first of all only targetting player characters, but preferably always prioritize people in the same sub-group.
  10. Yeah weird part is I was inside and playing, could hop between maps and characters without issue but couldn't enter Boneskinner.
  11. I tried to enter Boneskinner and I got stuck on permanent loading. I then Alt+F4'd to try and restart to not keep my squad waiting (I was commander), but then my game refused to start and is now stuck on "Downloading 0KB (0KB/sec)". I tried: Restarting my PC Flushing DNS Adding "-repair" in Properties. I would really prefer not to download the entire game again.
  12. I also have a full AMD system. I did some tweaking of various things suggested in this thread and it got much better in non-SotO maps. After my CPU upgrade even SotO maps improved although I was expecting the opposite.
  13. After I did the tweaking suggested here it no longer stutters anywhere except the new SotO maps for some reason, but it's much better there as well. All instanced content runs like butter now.
  14. No. Apparently newer AMD GPU's don't play well with DX11.
  15. I'm capping AA like crazy, I've bought everything that I want so now I have to keep buying the 30 AA gold bags just to not overcap. The limit is fine, otherwise I'd carry all my unspent AA to the next season, buy everything and have nothing to farm for.
  16. I'll try this later, I already have UOAOM installed. Thanks for your help.
  17. Right now I'm limiting frames in driver by forcing VSync, this works fine for 98.7% of the game so I'm happy enough, at least the instanced content is stutter free now. Annoyingly FRTC doesn't allow limiting frames on a per game basis so I don't want to use that as I want certain games to push as many frames as they can. Thanks for your help.
  18. This did help reduce it by a meaningful amount but it still stutters. I can't enable "frame rate target control" per game unless I use Radeon Chill but that disables Anti-Lag. Anti-Lag seems to work better than Chill so I'll keep Anti-Lag on and Chill off and leave the fps uncapped. It's the latest version of Adrenalin. EDIT: So it turns out by lowering graphics settings slightly it almost completely stops stuttering in non-SOTO maps, it still stutters in SOTO maps but not nearly as much. Thanks for the help.
  19. I have a brand new 7900 XT but I'm experiencing stutters in GW2, especially when moving my camera. I tried to enable V-Sync both in-game and in driver but this did not help, I tried limiting FPS to 60 which also did nothing. I previously had a 2070 Super that had no noticeable stutters on the exact same graphics settings. Any advice on what I can do?
  20. So with Celestial + Nightmare runes + Bursting and Torment sigils I was able to hit 17k on the golem. Sigil of Earth seems to be a marginal DPS increase by 200-500 but with our crit chance not being 100% there's likely high variance. I also changed out the back piece for Seraph and added a +5 Expertise infusion since it gives us exactly 80% condition duration with a shade up, capping our Bleeding duration and giving 95% Torment duration with Meaty Asparagus Skewer.This seems to be okay damage for an off-healer of Blood Scourge's strength, or as the alac provider for "healerless" runs. If we run Desiccate we can actually maintain 99% Fury uptime as well as 18 Might at all times, with frequent peaks up to 25 Might. If we have a quickness DPS that spits out some residual Might and Fury we'll have that covered already, if not, we can use a Holographic Super Apple to gain some bonus concentration and we should maintain 100% Fury. Not applicable to fractals as it gives us free Concentration anyways. Protection uptime is disappointingly at 70%, but regen should be at 100% if we cast Mark of Blood three times before switching back to scepter. One alternative is to use Well of Blood for some strong healing/revive power at the cost of barrier.
  21. True for raids, I don't believe there is toughness tanking in strikes. I personally don't mind tanking and I'm positive Scourge is an excellent tank. Or pray that someone else has legendary gear that can surpass this gears 1611 toughness.
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