Played GW2 on and off since launch, with large gaps (last played pre PoF until this year).
Started sPVP for the first time in the last week - I'd probably do WvW, but gearing seems like a nuisance and when I tried it out it was zerg vs zerg which I had enough of in my DAoC days.
The good:
Low barrier to entry - turn up and play on a level playing field
Balanced matches are genuinely fun
Players fight back, instead of being dumb immobile hitpoint sponges with CC immunity
Conquest is nice and grokable
The bad:
Match start is slow, and there is usually one or two people running the timer down
Most matches are unbalanced curb-stomps
Turning a bad match around is rare
Partial premade teams are miserable to play with and against (either they are kicking your head in or whinging in chat or ignoring everyone else as they are on voip)
The deathmatch mode is wretched, horrible cramped little slugfests
Legacy of Foefire is a steaming pile
Stronghold is tedious
No way to concede - if I have been farmed for the first half, I'd like a way to bow out gracefully - having to be farmed for the remainder is soul-destroying: why no surrender vote 😞
Given up on the ranked 3v3 as miserable - I'll give ranked Conquest a go when it rolls around, but moving towards just grabbing dailies and forgetting it altogether at some point.