Pretty hard counter, but S/D and staff fare better in this matchup than other sets. Bait out their F1 and other cooldowns. Hold steal. Once they waste some of their damage, go in with sword 2 and burst with sword 3. Use steal to interrupt them when they try to return damage, preferably when you aren't in a sword 3 evade frame. If they don't die then back out, rinse, and repeat. You should just be able to go ham on them. If they pop reaper shroud, disengage. You can ooc if you want. They can't really do anything about it. Use steal to interrupt axe 2 or their heal, preferably the heal. You can also use tactical strike, but it's not super practical. They are only dangerous if they surprise you. Otherwise, you have all the tools you need. Don't even bother fighting scrapper. It's not worth your time. Holosmith is hard, but since they nerfed the passive elixir s, you can win. Treat forge mode like reaper shroud. Once you have some pressure on them, you can outplay them in forge mode, but it's risky. Don't commit to that unless they are low and you are confident you can time your evades. Otherwise, you just have to go in and out like you're fighting a reaper.