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Ariurotl.3718

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Posts posted by Ariurotl.3718

  1. You can ALWAYS just treat WvW as PvE by doing nothing more than flipping camps while listening to [your favourite podcast or radio show here]. I do that and I barely even see any players from the other teams. And if there is someone particularly intent on killing me, I just let them. I mean, we both know how this will go so why struggle? I'll just jump on the other Alpine map and flip camps there, no big deal. Honestly, lots of PvE players complaining about this don't understand just how easy it is to get through a reward track (and pick up some other loot in the process) while using up LESS ENERGY than it'd take in PvE. Flipping camps in WvW is about as chill as this game gets.

     

    I've developed a habit of using WvW to unlock elite specs as well, in cases when I don't want to have my new chars go to Maguuma ahead of the story.

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  2. I suspect it's the dead horse about activities (such as Keg Brawl) showing up even if you only do PvE dailies (as they have always done even before WV), time to beat it again.

    The answer is always the same: it's the easiest thing you can ever get by doing absolutely nothing. You don't have to engage with any PvP content in Activities. Stand around and pick your nose for 5 minutes and get your AA.

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  3. Axe's main advantage is being a ranged weapon that isn't shooting projectiles and is therefore immune to projectile hate. I certainly wouldn't want to trade that for what you're suggesting.

    Unless dual swords work the same way. I wouldn't know cause I haven't touched the beta.

  4. Nope. I was surprised that beta was even available to me considering that I don't own SotO and none of this stuff will be available to me once it's implemented. It'd be an actual literal waste of my time for me to participate in this beta so it was the easiest decision ever not to bother.

    EDIT: What's with the confused reactions here? This isn't even a controversial take. Why would I beta test something for Anet when it'll be literally impossible for me to enjoy those new weapons once they're fully out? These new proficiencies are a SotO feature, I don't get to have them.

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  5. There's just one question one needs to consider when deciding if something is "pay to win": "Does this thing give an advantage over other players who haven't bought this thing?" And ultimately, it doesn't.

    If they started selling gear with stats better than ascended, then we'd have a real problem. The only negative impact I see here is that some of the HoT HPs (Mushroom Queen, Avatar of Balthazar) are rather difficult even in groups, and they'll be even more tricky to organize people for after this. But then again, you can just go WvW and unlock this stuff without doing it already.

    Other than that little caveat, it's no different from Level 80 boosts.

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  6. 8 minutes ago, kharmin.7683 said:

    Some players are more able than others.  What you find "seriously easy" other find taxing or at least frustrating.  I'm sorry that you can't understand how others can have difficulty with story missions.  Not everyone is as apt as you.

    Again, I am awful. I am a skill-clicker. I'm old. I have terrible reaction times. When I say it's easy, it's easy unless you have a disability.

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