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Everything posted by Deadmoose.6594
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Just have team mode as a side by side alternative to conquest at all times. Those who want to 2v2/3v3 with their friends can do so. Call it Team Battle. Solo Q arena should still be the same, but the Team Battle will always be there. Problem solved.
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Last post, uninstalling the game
Deadmoose.6594 replied to Deadmoose.6594's topic in Player vs. Player
I don't really have anything to give -
Lost too many pvp matches in a row. Went from high gold 3 to nearly gold 1. Such kitten, this game sucks and isn't worth the time investment anymore. Last post forever, bye.
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NOBODY WANTS DUO Q, REMOVE IT FROM THE GAME.
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Just nerf everything. Too many of you are complaining about all the nerf posts, when this is the entire purpose of this forum. The game mode isn't nor hasn't been fun for a long time anyway. Damage creep is too high, there's less skill and more who can one shot who first, which is dumb.
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Glass chrono build underperforming in current meta
Deadmoose.6594 replied to Deadmoose.6594's topic in Player vs. Player
for the most part, yes. there are plenty of ways to mitigate the shatter. If they aren't doing that, the chrono is useless. -
Glass chrono build underperforming in current meta
Deadmoose.6594 replied to Deadmoose.6594's topic in Player vs. Player
I realize my title is a little misleading. My point is that if people are going to faceroll full chrono shatters, then either ramp up the damage or nerf the culprits. I prefer to nerf because combat is ridiculous right now. I don't see how hard it is to balance dmg vs survivability. As one increases the other decreases. Should be simple. -
Things that actually need nerfs.
Deadmoose.6594 replied to Paradoxoglanis.1904's topic in Player vs. Player
As a high G3 exclusive chrono player, I disagree. I'm good with where chrono is at, I think too many classes just got too tanky but still do insane damage in comparison. If I fight anyone like this, I'm going to die. Chrono is only good at team fighting, rarely 1v1. If your team isn't team fighting, chrono is pretty useless and an utterly complete pushover. If your team knows how to utilize a chrono, the benefits and damage can be insane and cause a blowout win so I can see why it seems like chrono is frustrating to play against. Essentially if you always focus a chrono first your team is likely to win. To me that isn't OP at all. -
I agree but how would they do this though?
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Seeing scrappers faceroll entire teams just running around with a giant red aoe circle around them killing everyone and surviving everything. 0 downsides. Massive aoe damage, fast movement, facerolling damage AND has invis.
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I'm on part II of Path of Ascension, first part was difficult mainly because I only play chrono and I got the other class done with a reaper but it wasn't easy. Anyone have any recommendations for a class that is pretty braindead to play but still pretty powerful?
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This is 100% accurate to the game mode and well stated. This is why I white flag (not afk, because I'm technically not afk). I feel like forfeiting/white flag is valid when you know for a fact that you're supposed to lose the match. Sure there are certain instances when a team can come back, but this rarely happens. You can kind of tell if a team is capable of coming back or not too, usually they aren't though.
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Scrapper appears broken again, too much survivability and can one shot me as a chrono. Berserker seems op as well as others have mentioned with rabid amulet. More to follow
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Thing is if I go up against a tanky Bladesworn I literally can't do anything to them. There's another discussion about it here on the forums. Then I'm a glass cannon and die pretty quickly after I tried my bursts if I can't escape. Also virt is pretty much > chrono probably 80% of the time depending on player skill. Chrono succeeds most often when the team is fighting together and they're able to cause a lot of mass damage and chaos. Even then, the team has to focus and if they aren't doing that, there are too many builds now that can faceroll full chrono shatters. I like to think a full chrono shatter should be the benchmark of your survivability rating and that should weigh heavily into how much damage you are able to do. The higher your survivability rating, the lower your damage output should be. Doesn't that make sense? I've fought against scrappers who can faceroll full chrono shatters + other team damage and just walk around aoe spamming, that's just dumb and bad design.
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Tell us you play warrior without telling us you play warrior
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Please stroke your neckbeard and tip your fedora when you start a post like this, thank you
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I think I'm done playing the game entirely until they balance this kitten. I really only played for pvp and they killed it for me. Chrono is underperforming like crazy right now, everyone can just faceroll full shatters, full heal, or just run away with way more speed and movement abilities than I have. Yeah Blink, that'll do it...what a joke.
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Positives: -You don't have to win a match now to complete the daily. This is overall a net positive and usually mitigates literally every bad thing about pvp (which is a lot). Negatives: -Matchmaking feels worse now, not sure why. Maybe there's more players now who are trying to do pvp dailies, but not sure how long that will last or if that's even the reason. -Class balance feels worse now too, but that's to be expected with new builds and the new relic system. Just not even sure what to make of it at this point other than some specs seem to be able to faceroll whereas others seem mediocre at best.
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As the title suggests, please take a moment to bow your head and remember the good old days of raking in that daily 2gp. Never again will we have such a luxury, as they want us to do dreaded pve activities now.
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the people who put confused icons to this reply are kittening morons
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yes seriously ANET JUST DO THIS FOR kittenS SAKE.