I know it has already been mentioned and you seem aware, but I hope the goal is near-Pre-HoT fight duration. I say duration specifically because it is the core of my feeling towards the current state of sPvP rather than "survivability", which is more vague. Frankly, I don't like present sPvP very much. However, it used to be my primary gamemode to play (before HoT (sure there weren't raids yet...)).These days, it's just Nuke someone done or get nuked. Hope you press all those buttons fast enough, almost irrespective of order.Casted tournaments in recent years are impossible to follow, everything just explodes and is over and you're like 'boy I hope these casters actually understood what happened'. If you're a returning player (i.e. me) or someone new, this is a terrible experience. It is horrible for learning anything. Not good for learning = not good for fun.I long for a possibility of fights actually taking more than 10 seconds, where there is a push-shove back-and-forth, some uncertainty, some surface area in which to get the upper edge by playing well in a continued way, not just that upfront burst every single time. Actual fights of some notable length. I'm hopeful. We know folks over at Anet have the capacity to make things very fun. Do us proud, please.