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TheDasktragon.5279

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  1. Do you guys also get that bug were cunning salve reveals you again after you use harrowing storm? I made a video to demonstrate but I wana know if it just me or not...
  2. I really hope this gets fixed soon. It sounds pretty easy to fix, but they probably are prioritizing on fixing the actual expansion portion of this update.
  3. The "so you're kinda proving my point" part of your argument seems to disprove your statement that you are not arguing. People aren't hell-bent on disagreeing with anyone, we just want our game to work and posts on threads like these are the only way to reach out to devs. Saying a problem doesn't exist when it does not help the situation, it makes it worse.
  4. My dude, Stealth Attacks aren't what reveal you, its attacking a creature that reveals you. If you use ability 2 it will reveal you. If you use Cloak and Dagger with your off hand, it will reveal you. Again, Cunning Salvo isn't an ability that reveals you. Attacking is what reveals you. Your poison axes you threw while stealthed DONT reveal you when you use Harrowing Storm. Its a bug my dude.
  5. At least your guy's weapons work.... Axe thief is unserviceable. The dual wield skill applies the revealed debuff even if u arent stealthed, and axe attacks dont even generate Shadow Shroud. (im assuming both are bugs but who knows)
  6. Shadow Shroud is not regenerated per initiative point spent with Axe abilities. Good luck devs. There's lots of bugs, but I hope you guys get to this one soon.
  7. When using Harrowing Storm with a Cunning Salvo axe on the ground, recalled Cunning Salvo hit will apply the Revealed debuff to the player. Testing method: Used Cunning Salvo and wait for the Revealed debuff to end. Then used Harrowing Storm. The Revealed debuff was reapplied to the player. Rate of Occurrence: 100% (Tested 10 times just to see if it would never not occur). Tested on Open World mobs. Have not tested on Golem. Good luck Devs. I know you guys work hard. Take your time.
  8. Is that really true? ;-; I hear a lot of comments saying that devs don't really take feed back but how so?
  9. Hi Anet devs! I really love the concept of axe thief! I just have a few things to point out: ♦ The throws are a bit slow so people can strafe them too easily. ♦ The 2nd ability is difficult to use because of it requiring to be close to a creature despite being a ranged weapon (to get optimal damage). ♦ The returning axes reveal you if you hit with them after using Axe 3 + Dagger 5 I think these are the only issues with the axe. I think people saying its too clunky is most likely due to how slow the axes travel.
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