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ArmoredVehicle.2849

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Everything posted by ArmoredVehicle.2849

  1. Some hardware details would be a good start. the 2 important ones are: CPU, GPU type (AMD/Nvidia) and driver version.
  2. I want to thank you for posting this, I was having some real issues with GW2 on my new Ubuntu Mate install, this got me turned in the right direction and also prompted me to double check/revisit some setting I had changed in my nVidia configuration. (Triple-Buffering seemed like a good idea at the time, lol) My nVidia config wasn't playing well with the PBA patched Wine. Thanks for the detailed report, admittedly I haven't tested the game on 3.x PBA series, glad to hear it still runs the game just as fast (maybe I'll finally get the git repo up to speed). Good old i5-2400 is still rocking to this day I see :smile: I have a system with one too, but since it's running Mint 17 (Ubuntu 14.04 based) I couldn't include it in my tests (Wine built on Debian 9 is too modern for Mint 17). As it currently stands, Wine 3.5 has a built in Vulkan loader and with the aid of 'dxvk' (https://github.com/doitsujin/dxvk) you can play many DX11 games at very good performance (dxvk is only for DX11). One impressive video I just found out about is of Kingdom Come: Deliverance. As for GW2, it cannot benefit from Vulkan yet, the only known DX9 to Vulkan project is called VK9 and it's still in early stages (https://github.com/disks86/VK9).For the moment I'm happy with Wine-PBA, GW2 is super stable on every system I tried it on and the framerate is very smooth.
  3. I recently built another system, this time with - Intel G4560 / 8GB DDR4 2400MHZ / Nvidia GT 1030. I must say GW2 runs very well for such a budget CPU+GPU build. Performance wise is mostly in the 40-60 FPS mark (1080p), where with events such as Tequatl it dips to 17-21 but remains smooth (no stutters). In PoF and HoT maps it also performs quite well although fps can be a bit lower than core areas. Although I'm happy with the results, I would suggest those looking into a budget build to get the Ryzen 3 2200G, the extra cores will offer smoother gameplay and it doesn't cost much more than the G4560. As for the rest of the GPU, I chose the GT 1030 because of its' low price and low power draw.
  4. I'd appreciate if this thread doesn't turn into a Windows vs Linux debate. The game was built for Windows so naturally it performs best on it, however thanks to Wine and some recent improvements, Linux users can get very good performance while still using their OS of choice. For the record, I understand how macOS users felt before the release of the new/native client. Every OS does something better than the other in a sort of way and Linux users are gamers too :-) If it's any indication this site says a lot: https://www.gamingonlinux.com/
  5. I have tested wine-2.21 on both T430 and X230. Performance increase is very very noticeable. We are able to play PvP without the game freezing for a few seconds and we do not get average of 20fps anymore. My T430 can sit around 40-50fps (small fights) on minimal settings with native sampling at 1920x1080. Interestingly, lowering the resolution does not increase performance at all. Should I build and test the new version as well? If you can build and test it that would be great, can you give me your full specs on that T430 + Which version of Mesa are you running? 40+ fps is already more than I'm getting on my own laptop. :D
  6. Just to keep you people up to date. This project moves slow by nature, sometimes new Wine versions and patches cause regressions, making the game worse, so no update doesn't mean the project is dead :-) Today I gave a test run with Wine 3.3 + Staging + PBA, the performance was slower than the current build based on Wine 2.21.
  7. The wine-pba patches make much better use of the CPU, GPU and even memory. In some cases you won't get a higher fps, instead your framerate will remain smooth and not plummit from 30 to 3 at the sign of action, that was something that really bothered me but now it's history. Tonight I've played in the new area (and PoF in general) the game was pulling a smooth average of 40-48 fps, which is pretty good considering the expansion maps are a bit more demanding and lots of players are checking out the new area.
  8. Hello Linux Gamers, This package aims to provide an easy way to play Guild Wars 2 on Linux without having you jump through hoops. It's completely portable and it comes with many performance tweaks ready for use. Technical Details:This version of Wine has been custom built from source using a Debian 9 base package and has also been tested to work on Ubuntu 16.04 (and derivatives such as Mint) as well as newer versions of these distros, it may also work on other distros such as Arch and OpenSuSe. Installation Tutorial: Note to existing Linux users or migrating Windows ones: If you'd like to use your existing game data without re-downloading everything, let the setup finish normally and at the end there are notes explaining how to do it. Changelogs: All updates of this package can be found here: https://docs.google.com/document/d/1kG0HzKR6-LHqDEgDjsceLlk3TGMiLPMOEN5CVYa9vgQ Note to Intel HD users: Vulkan on Intel HD GPU's is mainly supported on 5th Generation CPU's and newer (for example the i3-5005U). Download Links: Package: https://drive.google.com/file/d/1pUA3WQsfQN4G_BLaNGlPbAkolF2ArRSS - MD5: 00c66cef81a24cecf59a9f0dd0c8c0f5 Troubleshooting: If the game is crashing or freezing randomly, chances are that your system's maximum open file limit is too low. In order to fix this, open "/etc/security/limits.conf" in a text editor (must be ran as sudo) and then edit the hard + soft lines as shown in the pic below:https://i.imgur.com/xk4xJ6o.jpg When you're done save the file and reboot your system. In some distros these lines may not be present at all, in such a case you have to add them in manually as shown in the picture. Alternative solution - If the above doesn't work, don't revert those changes, instead try this: (with sudo) In a text editor open up the 2 files '/etc/systemd/system.conf' and '/etc/systemd/user.conf' Find the line named #DefaultLimitNOFILE= and change it to DefaultLimitNOFILE=1048576 (Both files have this entry). It's Important that the # symbol is removed otherwise the function/value won't have any effect. Reboot. To verify if your changes have been applied successfully in terminal run ulimit -Hn and ulimit -Sn if they both print '1048576' then you should be good to go. Depending on the configuration of some distros, solution 2 may take precedence over the settings from solution 1. Known Issues: - No text in GW2 Launcher: On some distros, the GW2 launcher may appear without any text. This is normally caused by a missing 'libfreetype6' package. - Launcher Window Freezing: In some cases the launcher window may freeze, enabling Wine's Virtual Desktop which may work around this issue. You can set a Virtual Desktop by launcher the 'wine_settings.sh' file. Any other Issues:For any other issues you encounter not covered above, please run the 'debug.sh' file in a terminal and post the contents here, uploading screenshot also helps a great deal to identify the issues. Credits: I would like to say thanks to everyone for the contributions and feedback 🙂
  9. This gets my vote for best solution. it may seem cumbersome and "geeky" at first but it's actually very simple and the safest method of all.
  10. Press F11 > Graphics Options > Check "Frame Limiter" if it's set to 60 - If not then your V-Sync is enabled. In most cases the only reason you'd want to go higher than that is if you have a 144hz monitor. However if your monitor is 60hz I suggest leaving the limiter to 60 as it would only put unnecessary load + higher temperatures on your GPU with no benefits.
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