fewfield.7802
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Everything posted by fewfield.7802
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Latest Scourge upcoming changes (finalized)
fewfield.7802 replied to EremiteAngel.9765's topic in Necromancer
How is it nerf in pve ? -
Latest Scourge upcoming changes (finalized)
fewfield.7802 replied to EremiteAngel.9765's topic in Necromancer
Their intention made sense, the execution is what was stupid. You just cast f3 first now and provide both 10 target damage and 10 target support since the f3 affects 10 around you when you dont have a shade up. Instead of providing 100% barrier to 5 people, it's now 70% to 10. Multiple scourge run in every group, so this is a big net gain in both support and damage. You could even just use shades in melee with harbingers shroud for a huge increase in output. It used to be that HS only activated around the scourge and the shade after 3s, but since you couldn't move the shade without disrupting HS it only landed if you could make people stand in it. Now you can cast it while moving into melee range and it will follow you if you don't have a shade active, so 10 target HS is now doable. That's even more corrupts, barrier, and spike damage lmao @RisenHowl.2419 said: Their intention made sense, the execution is what was stupid. You just cast f3 first now and provide both 10 target damage and 10 target support since the f3 affects 10 around you when you dont have a shade up. Instead of providing 100% barrier to 5 people, it's now 70% to 10. Multiple scourge run in every group, so this is a big net gain in both support and damage. You could even just use shades in melee with harbingers shroud for a huge increase in output. It used to be that HS only activated around the scourge and the shade after 3s, but since you couldn't move the shade without disrupting HS it only landed if you could make people stand in it. Now you can cast it while moving into melee range and it will follow you if you don't have a shade active, so 10 target HS is now doable. That's even more corrupts, barrier, and spike damage lmao HS sound bursty but only afk ppl will stand in it, maybe it requires more coordination like stealth blast and cc which are fine to me. So that now people need to work together properly in order to land the massive dps. -
Latest Scourge upcoming changes (finalized)
fewfield.7802 replied to EremiteAngel.9765's topic in Necromancer
So maybe people stop playing it and meta shift ? that would be good.Scourge has dominated WvW for tooooooooo long. -
Latest Scourge upcoming changes (finalized)
fewfield.7802 replied to EremiteAngel.9765's topic in Necromancer
that sound interesting -
Latest Scourge upcoming changes (finalized)
fewfield.7802 replied to EremiteAngel.9765's topic in Necromancer
This change is good tbh. The current state of scourge, it can make huge space coverage which is make fights become pirateship. Now scourge will need to think a bit more about how to use the shade properly. bring the braid back to scourge main. -
Latest Scourge upcoming changes (finalized)
fewfield.7802 replied to EremiteAngel.9765's topic in Necromancer
how's it gonna be busted ? -
Bound By Blood has the best story line.
fewfield.7802 replied to fewfield.7802's topic in Guild Wars 2 Discussion
If that bow actually become a dragon killer, it would disappoint me a lot. That makes no sense at all. -
Eh, communities aren't really dead. I think it just seems that way to a lot of people because of significant portion of the community interactions don't really happen in game. A lot of it is on discord, for example. Some on reddit, some on the forums, ect. You just gotta find it."A lot of it is on discord, for example. Some on reddit, some on the forums, ect" <<< i know a lot of them who always comment on reddit and discord but dont play the game anymore. Is this considered as a community interaction?
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Scourge change looks really interesting to me. I believe it will change the gameplay. And the coverage issue is really on point! I dont think increasing 10 cap is really a buff compared to the new shade mechanic.Dont know why people cry about the 10 target things.In zerg/blob fight, the space coverage is more important and it's the main factor that makes fight pirateship. For FB, if you think your squad lack of stabs, just put extra fb in it."Sacrifice dmg to bring more sustainability" that's how the comp work. isnt it?You will never have 3 stacks of stab if EVERY FB use StYG. It's 10 targets so at least you should have around 6-9 stacks of it. I personally like this change. Surely it might not be as good as i think but it's actually something.Maybe the meta shift abit, not in terms of squad comp but gameplay.I cant wait to see this change in the game.
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Bound By Blood has the best story line.
fewfield.7802 replied to fewfield.7802's topic in Guild Wars 2 Discussion
true i agree. The word 'Best' that I used might be too exaggerated. But this LS is actually better than before. -
Bound By Blood has the best story line.
fewfield.7802 replied to fewfield.7802's topic in Guild Wars 2 Discussion
I know the topic is just the same as all other LS but the way they deliver and tell the story is different. If only you listen thru the dialogues and see what was going on.I would appreciate other stories except dragon as well but this is not that bad compared to what anet did before. -
I never enjoy any of LS before but this prologue really catch me and i cant wait to see the next chapter. This kind of story is quite different and has more different angle to tease me. Please don't let me down.
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As I have been playing for 4 years straight, there were around 30-40 ppl in the guilds that i know and saw them logged in everyday. Now I am almost the only one who's still active. Around 10-13 of them just logged in on Saturday for guild raid in WvW. My guild is still chilling in Discord. They play some other games including Dota and FPS game but dont bother logging in to GW2. They said they have nothing to do in the game. <<< This is my aspect of what i said "It's not doing well" It is not like people actually quit the game. They are just waiting for Anet to add some good things to the game so that we can play gw2 together again.
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It's just like any others products/services out there. When they dont serve the consumer's demand, people are not satisfied and express or spread the words of hatred. In terms of MMO, people dont only spend their money on it but also spend their life, passion, and dedication. That's why people are so mad and angry when the devs didnt provide the right content that they want. The toxic behavior is bad, i agreed. But I also think that the devs should have revealed or talked abit more about the future plan to give sincerity and hope to the community. The reason they were mad (including me) is that they felt like being abandoned (also their beloved game mode such as raid/pvp/wvw) because All Anet was talking about is Living World and Story. Everyone just wants their game mode to be a part of the future.Not only open-world pve players. Being dissatisfied does not equal to being mad, angry, and definitely do not grant the right 'to express or spread the words of hatred'. It is fine and understandable that not everyone is happy with a game and developers approaches to its development. However, a good community reacts to this with constructive feedback and a positive attitude. Toxic communities feel entitled to their rage, hatred, poor choice of words, and general lack of civility.What do you mean Toxic community ? Every community has both good and toxic players inside. you can not teach or force them to express or feel good anyway. It depends on which side that you wanna look and call it as the community. But the point is at the current state of the game. Anet isnt doing well for the overall aspect of the game. That's why i posted this vids so that maybe Anet can think about something they overlooked or missed to make the game better.
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It's just like any others products/services out there. When they dont serve the consumer's demand, people are not satisfied and express or spread the words of hatred. In terms of MMO, people dont only spend their money on it but also spend their life, passion, and dedication. That's why people are so mad and angry when the devs didnt provide the right content that they want. The toxic behavior is bad, i agreed. But I also think that the devs should have revealed or talked abit more about the future plan to give sincerity and hope to the community. The reason they were mad (including me) is that they felt like being abandoned (also their beloved game mode such as raid/pvp/wvw) because All Anet was talking about is Living World and Story. Everyone just wants their game mode to be a part of the future.Not only open-world pve players.
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i hope so :)
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I just found this video it owned by a content creator called Nixxiom.i think it is very useful for any game developers.I would like to share it to Anet so that maybe they can come up with some new great idea for my beloved game. Ps. There's no toxicity and whining inside the vid. Only facts inside, please feel free to watch it. This is Asmongold (WoW steamer) 's Reaction to the vid check it out
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I stuck in loading screen with STATE_SERVER_WAIT I tried with 2 internet connection. One is perfectly fine i can join any maps but the other one i cant even get thru 1st loading screen. The mapinfo status is STATE_SERVER_WAIT.I dont know why. I can still watch youtube and do other thing expect playing gw2.
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yeah they need to rework on other Shout skills a bit and carefully esp Receive the Light, Feel my wrath, and Save Yourselves.
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As I see Anet is looking for Wvw balance change, i wanna point out something to be considered. As Stand Your Ground has been increased the target cap from 5 to 10, this makes Firebrand in wvw has less responsibility to the party.If one Firebrand makes mistake with the stabs, others can compensate it. This makes wvw gameplay have less coordination, instead it encourages 'getting carried' gameplay. This also makes CC skill useless because ppl usually have 15-20 stabs with 1st engage. It's impossible to cc them. The only way to counterplay it is to corrupt or bait it by pulling back and wait till it's gone. I suggest Anet put the 10 target cap into a trait called 'Pure of Voice' so that people still have an option to decide if they wanna take Pure of Heart (current Fb meta trait for wvw) or the 10 man stabs. This will keep the 10 man advantage for pve aspect aswell. Ppl can still have stability coverage for the whole pve raid squad if it's needed.
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How to fix the WvW meta with two changes
fewfield.7802 replied to RisenHowl.2419's topic in World vs. World
it doesnt matter if ppl bring more or less scourge. What matters in this topic is that scourge is doing too much dmg and having insane space controlling. That's what encourages the pirateship meta. I dont mind nerfing GD and making other classes viable as well but in this topic, it's all true that scourge actually needs to be nerfed. -
How to fix the WvW meta with two changes
fewfield.7802 replied to RisenHowl.2419's topic in World vs. World
I all agree.Lets do it Anet. If you are looking for gameplay changing, this is the good fix. Dont listen to those crying scourge mains. I am playing scourge as well but i think scourge deserves this nerf.