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Connla Dda.9407

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Everything posted by Connla Dda.9407

  1. As from wvw perspective marshall stat combination is very good, just after the celestial ones. Good for Soulbeast of course due to dagger main hand hybrid weapon. My build differs from yours though. Due to more points into Healing Power than Condition Damage i do focus is on regen and protection - which heals you. Also Dwayna rune helps (+10% HP and 30% regen boon uptime + 20% stronger regen). Of course it is ment to roam, due to zerg play is full Cleric or Minstrel Druid. It goes like this: http://gw2skills.net/editor/?POAFcEGaUZBsHWELkdiHzk7zuEz/G-zVRYLRMCzNa4OLlCigUChKKg0TAR+AB0bh+DAA-w It is not full Marshall though as i am poor wvw player, so not have Legendary Accessory nor Daggers. Thus i chose Carrion as a replacement.
  2. Hej again, so many negative opinions... i am dissapointed. It seems from your posts you like to Tank the PPT high tier structures to get you to the higher server tier where you are at lower populaton than the enemy and they "boonball" you, so you more hug the T3 keep sieges. I wanted to fights over the keeps to be more dynamic and supplies wise aware. All the boonballs are active in prime time mostly between 20 and 22. Rest of time when you see even T1 structure it is hard to get due to cannons and mortars for small group. Not to mention T2 or T3 structures with thicker walls and gates. Right now only larger groups are likely to get keeps. I wanted to move the population limitation of capturing the structures down a bit so roaming parties have chance to get them too. So the borderlands will be more active than now. PPT wise. And if defenders show up also PPK wise. So defending will need more awareness. And scouting. As it should be. More commited to the cause players - more likely the won matchup. This is my opinion, you can disagree with it 🙂 Also SM shall be considered into this "stealing supplies" idea.
  3. Hej, i have an idea to provide to the attacking side possibility to steal supplies when outter is breached from outter supply depots with the limit of for example when keep have total 800, so 300 are stealable. So the defending side need to be aware that if they not use those 300 supplies over 500 limit - it will be stolen by attackers. So thay can build siege or repair wall/gate. And for not beeing defended keep - attackers do not have to resupply for inner in camps, which have most 100 supplies. And more siege for attackers will be possible to place down, ergo quicker attacks, so the PPT machine will roll. And there will be need to defenders to have scouts in keeps. What you think about idea? Please give me your feedback. Thank you for your time reading this 🙂
  4. 1. Guild groups fight only clouds which is annoying. 2. No proper organised zergs/blobs due to lack of voice support commanding ingame program. 3. No one cares to defend 4. Only Karma Train available 5. No server pride. 6. There is no point to go up with tiers, as population is more less equally distributed, so same fights in all tiers. These are what comes up in my mind, please support me with more ideas why Alliances sucks.
  5. In WvW pet will die non the less with group of enemies bigger than 5 in matter of seconds. Signet of renewal heals on top of regeneration for over 100 points per second (which is not overwhelming comparing to lets say Warrior signet healing for 400-500 easy), and is usefull against condi heavy roamers. It is skill to be replaced by "refreshed" spirit providing protection or regeneration after June 2022 spirit and banner changes by Arena Net.
  6. Gandara style regen bot. With mostly Crusaider stats Axe/WH + GS: http://gw2skills.net/editor/?POwEE6MsMDGGblFyQxk7aPqWi9fD-zVRYBRNCLMcnnRFqgYmCi4DEwe41IhzIA-w Used also with succeses in PvP - Avatar amulet + Dwayna rune. Enjoy!
  7. But you are not going to use them all at once. Besided if we look on pure ranger it really lack of tools to cleanse. Also you usually use troll urgent heal to clean 2 conditions with survial. Maybe you right, but having warrior like healing signet would be awsome. The reason to me is unknown. New rune would be fine too.
  8. Hi, Please undo commands to shouts back so rangers can use rune of the trooper to cleanse conditions again. We, rangers do not have tools to cleanse beside Wilderness Survival: Wilderness Knowdlege trait and Survival skills. This is not enough. Plus please add 3 more signets to Ranger, healing, elite and one utility more. As most classes have. Release of new add-on End Of Dragons would be good opportunity to do so if not even faster. Thank you in advance.
  9. Hi, Starting from last week i have issues with loading screen very long time and lost connection to the game afterwards communicate. It happend when try to load wvw map or pvp match. Please fix this issue. Nor the i loose in ranked pvp than i have desertion and dishonour afterwards. Do not mention queying to queyed wvw map and than disconnect after very long time waiting and looking into loading screen. I do not know if anyone else also have similar issues. Thank you in advance.
  10. Why does gathering team lasts for 30 seconds, and than after the fail of gathering all members to play the match, we are not dimissed automatically after this 30 seconds and ready to new matchmaking, but not full checkbox list still holds us up for like another 30 sec - 1 minute? This is very annoying. Please do something about it.
  11. As the topic says, New condition - Fatigue corrupting ability to dodge and endurance by 10% per second lets say. Available for Thieves and Rangers, maybe Engeneers too for starters. Please support the idea. Thank you.
  12. I do not want to use third party websites, even trusted ones. I want to have possibility to check any time i want without leaving the game.
  13. Hello, please make command: /kills just like /deaths so people which made 250k kills in WvW and have Ultimate Dominator title can see their wvw kills progress.
  14. Dear Anet Staff please consider adding some gold coins or mystic gold coins into repeatable diamond skirmish rewards chests. Lots of players are over 10.000 rank and are not receiving this small, around 30 silver per rank coins gain, so wvw is even less profitable on high end characters and accounts. Adding this amount of lets say 15 gold will comprehense loosing the rank gold gain. PvP players receive 10 gold or so if i remember correctly for repeating their reward chests. WvW players life matter too! Please back me up with this dear wvw'ers!
  15. Hello there fellow rangers!What will you say for net as a new offhand weapon? With immobilize condition/s and swiftness buff for example? Maybe protection buff too?
  16. Hi again. Not 0 precision. 10% from Deadly merged pet and 20% from fury from survival skills. So at least 30% critical hit chance, which is good enough. And i can not go "glass cannon" with ferocity due to melee ecounters in smallscale and zerg fights as i mentioned -7 skills targetting 5 players. So build is very good and i was cared it very carefully. If i wanted to play only condi i would choose dire stats (toughness, vitality, condition damage) but i will not do that. Every fight is more less eaqual until i met Reaper with Overpowered shroud skills. And i do not even want to beat it in melee range. It is just chill (most times glacial stun) and these fancy shroud skills which have to be nerfed hard and real good. Same as life force generation from core Necro as i mentioned before. Thank you for your explanation Dadnir.5038 - your point of view that necro is strong in melee ecounters and cancells hard anyone trying to kill it this way only proves my point that Necro need a SOLID nerf. As i mentioned many times before.
  17. Hello again. Yet again moaning how bad and casual i am as a player and ranger. Pathetic, i am not going to comment this toxic, as your profession and/or playerbase, comments. But someone of you wrote to kill a Necro, or Reaper is "wait until it leaves the shroud". Hmmmm. Why? Why should i wait until it leaves shroud? Because it is Overpowered. Otherewise i could fight it. But no. Shroud, just after chill stun kills not only me and my build. But most of the players. There is an argument, wrote by Necro itself that this class need a nerf. And saying Reaper needs a buff is a bad, bad joke. Not going even to comment this. Reassuming: Necro needs a SOLID nerf, especially Reaper shroud. and endless life force gathering from core Necro.
  18. Hi again fellow players. Again comments how bad ranger i am. Especially from "SpellOfIniquity.1780". I am not bad. My build is not bad. As i wrote i play hybrid condi/power. Almost full carrion - power, vitality, condition damage. With Scavenger (Condition damage + Vitality) runes, so survivability should not a problem thus i have 29k of HP. With 4 survival skills, every one clearing 2 conditions, so condis are not the issue also. Next step you say should be that i need to uninstall game. You wish. My build is very good, it has at least 7 skills damaging 5 players. So switching back to power Longbow/GS is ,sorry, ridiculous argument. Dandir.5038 - i acknowkledge your argument, but it can not be that - good, universal build for PvP and WvW is so hardly countered be any Necro. My build is competetive to all classes. Thus my argument Necro need nerf. Is too good. And "SpellOfIniquity.1780" - being top 100 wvw kills and top PvP player proves you play necro in that types of game. Spamming AoE at zergs in WvW providing kills, in PvP ovning other classes, and 4k hours on PvE ranger perhaps? It show how you afraid of your beloved Necro possible nerf. While we, rangers needed to completely change our gameplay. I played almost 9k hours on my ranger which all of is on WvW, so i can not be bad at it. Really. And i made my 250k WvW kills on ranger which is/was single target class mostly, kicked out from WvW squads due to it. So not easy way to obtain it. Focus now please at how Overpowered Necro class is. And admit it need to be nerfed.
  19. Hi again, sorry to post it, but you are completely wrong. Can not kite Necro while chilled and/or crippled. It is just impossible to do. And you saying "learn to play" as i wrote you not to do that... I am a good, competetive player, not top, but i know my value. Over 250k WvW kills and ultimate dominator title, so i know how to fight. But as i wrote. It goes: chill, damage, chill, damage, pull if kited, fear dead. Always. And lately some of one reapers in PvP wrote: "I am a god. Just die in silence." Total overconfidence of Overpowered profession. I have seen in WvW 1 Reaper killing 3 players, so do not tell me Necro is not Overpowered. And this topic is about nerfing the Necro, not that i am bad ranger as you trying to implement.
  20. I play designed class as a hard counter of any Necro/Reaper/Scourge - ranger. But due to power nerf i was forced to drop the "boon beast" power Longbow/GS build as a not effective and made hybrid power/condi one which is META in my opinon. Axe/Torch + Dagger/Dagger. So it is close ecounter. If i would play Longbow/GS - maybe i could stay competetive to the Necro. But my fights with necro looks like: Chill stun - conditions and damage; fear - conditions and damage - chill stun - conditions and damage - dead (pull not necessary). Can not even pop up my skills. This is ridiculous overpowerness. Especially Reaper. And do not tell me "learn to play" or use longbow - as it is uneffective and not doing enough DPS, and not META anymore. I play this game (GW2 it is) from beginning. And necro was allways challenging, but what we have now is just a bad dream. Wake me up from it please. Lots of Devs play Necro, and maybe this is the reason for this "love" for it. And do not tell me Necro does not have mobility/defence - as you never are using this - focussing on constant push and aggresiveness + life force second HP bar with fancy strong skills. Popped up every few seconds suprisingly full again after beating it to none.
  21. Do something that it will not be added one by one with short time delay due to "Upgrade has been used recently". Create add all option. Pretty please Arena Net.
  22. After placing food (ascended) and changing map (from one wvw to other wvw) the food disappears. It should stay 5 minutes? Please fix this bug Anet. Thank you. Ascended food is expensive u know? It is approximatelly 2 gold per food wasted. It has to be fixed asap.
  23. I am very negative about this idea. I am playing on one server few years, and know already players by character names. And all of it will be ruined just because dominant yankee server? We in Europe have more less healthy enviroment. Keep your experiments away from Europe. About 'murica, do what you please.
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