Well yeah pretty much. This forum, like Reddit, is basically just a sea of casual players who log in every few days, do the same old meta and open-world boss events over and over, or once a month when there's new open-world content and then just log off. Why have a game with arguably the best combat mechanics of the MMO genre and only churn out new content updates for the game mode that you basically just can be on autopilot to actually do (Open World PVE, Open World Bosses, etc.) while refusing to add content to game-modes who would heavily utilize the combat mechanics (WvW, sPvP and Raids). Balance and skill changes, while incredibly appreciated and do make those game modes more interesting temporarily, aren't content updates before anyone says anything. The thing is no one wants to watch open-world content stuff on twitch cause its boring. Incredibly boring. Which is why Anet doesn't ever show it on their twitch streams, they show WvW. If they were playing open-world PvE content every week it would result in negative advertising of how dull it really is after the first play-through. Basically, teapot hasn't 100% quit but he did say he will come back and play GW2 how it is presently being designed to play: Once maybe a month and for a few hours and then log off. This game is BLEEDING its hardcore and competitive player base (two different demographics, oftentimes overlapping but not always), which maybe ArenaNet doesn't care about because the population is likely much smaller than the casual Open World PVE population.