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Yer.8096

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Everything posted by Yer.8096

  1. Optional cursors, please. GW2 has a beautiful interface (imo) but cursors really "disappear" during combat; we should not need an addon to solve that issue: please, give us options!
  2. Two days testing... Somehow, seems Windows firewall was blocking the connection sometimes (I couldnt understand the pattern); even with gw2 client in exception list and - in another test - with all gw2 ports added to exceptions. After reinstall firewall through updates the problem stopped.
  3. Ok, repair done: issue still.https://imgur.com/gKrc2oe (print)
  4. For those who is not having this issue... Probably not a hardware problem; to start, it happened with more than one person at the "same period": this month. Screen just turn on black. Thats happen specially when I have PvP queue alert or when I down (turns black before I see the character downed, but in the right time). And another fact: in the game, I just disconnect imediately (I was with a friend last time) but the game interface still anser, like F12 and F11 to charecter select, login and settings. I hope my english is enough to understand... Im repairing the game right now and I'll answer this post if I have some success after some tests.
  5. Templates... Its anoying to change and that change is already saved. A lot of things pass through my mind in how we can improve, and I could draw that... Maybe is a good idea. But I think thats not the right moment, so I just want to ask one little thing: create an option to choose if you want to save automatically or not; after that, a little button to SAVE template changes; like dyes and transmutations. To me, and a lot of friends that I discussed about, that can be a provisory solution. In all my experiences, I would suggest a more "advanced" thing as a provisory solution: create an LOCK button too. That can avoid we change our build unintentionally. However, with a SAVE button, we can just discarge any change. That change would be amazing, but I think some people like the way they are so... An option to activate that should be better. That change would be better for equipment, but can improve build template too.
  6. Understood. I'll try to deal with that. Unfurtenely, with style im trying to play I can't counter that. Thanks, very much Kuma for the info and Leonidrex for respect my experience.
  7. Its just my opinion. As I see, I had a lot o blindness in some seconds. Any hit, any skill, a lot of interrupt and... Again, another blind. I think thats not a good thing for conquest mode but developers should judge that. If im wrong and im complaining for nothing, its ok; we can adapt like we adapt with players that believe just their suggestions are valid... Not a big deal.
  8. Thief is "overblinding" with shortbow. Skill 1 have just 20% but Surprise Shot can be reached by skill 5 in smoke field.
  9. A simple QoL for wvw to me would be: Remove "pip gain" by outnumber;Add supply total number for parties when in wvw;Show supply on mouse over for each player in party/squad;
  10. Auto stack itens in guild bank... PLEASE.Also, I know that is somenthing necessary to "buy expansions" but, would be more valuable for guilds if free-to-play could use guild arena and bartender drinks (maybe).
  11. Another suggestion... An option in settings panel to avoid destroy an item if moved out from inventory (only using right-click destroy).
  12. I'm not TOTALLY agree with weapon swap for elementalists, but maybe 60 sec cooldown (or more)? Just to change your combat from mellee to attack some player on a wall... Maybe just for wvw and after 10 seconds use of any skill (to do not stack meteor shower with dragon's tooth, for instance).
  13. A favorite tab or category (that fold section) for craft stations.
  14. About Mistlock Sactuary... Map layers with links works perfectly when you click on a instruction (E.g. when you have that "suggested location" link for a jumping puzzle daily). So, maybe, isnt that hard make that possible to every chat link when we are inside Mistlock Sanctuary (E.g. ANY waypoint).
  15. Besides other suggestions, I think 20% cooldown reduction as a major trait the wrong way - they use to be the best option nowadays. I'm not sure this is the best solution, but maybe as a minor trait for each specialization (including arcane) will let one major trait more valuable than now (a new one).
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