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necromaniac.7629

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Posts posted by necromaniac.7629

  1. 56 minutes ago, Noodle Ant.1605 said:


    i was only just saying because there are people who are more interested (or just lazy?) in putting minimal effort into their gameplay. the last similar thread i posted in had a general complaint about class x y z only having to press 1-2 skills to win. im not saying a danger time setup is not worthwhile, but more that you need to make it worthwhile… which means more active input from the player (or slow from external sources)

     

    but you are correct in pointing out that different gear is required into compensate, which people generally dont consider (thx full zerk mentality)

    Ah ok i see now, haha  i have full zerker mentality myself then,I should of just put assassin pieces on the build instead to simplify

  2. On 10/20/2021 at 5:57 AM, Noodle Ant.1605 said:

     

    we know from multiple discussions that the trait just makes whatever alac you get better than before, regardless of where it comes from. it just so happens that chrono has a minor grants alac on shatter and so they dont need to do anything too differently to gain some benefit from the trait (unless they never shatter)

     

    on the flipside, danger time requires additional input, such as taking delayed reactions over time catches up and then having to expend cc skills to proc delayed reactions (and not waste traiting for it) or slotting in slow-skills so that danger time can take effect. for someone who doesnt do this, danger time (+delayed reactions) is not worth unless there is slow coming from somewhere else

     

    on that note, id actually be curious to see how much of an advantage danger time has if it has to self-supply slow (instead of calculating from a 0 slow output rotation), it may be that it only truly shows when chrono doesnt have to sacrifice anything for it

    I'm a little lost here but to put it as is, i like to have 100% crit chance, i would have to run full assassin pieces without danger time (for 80% crit chance) but i rather use cc skills for slow cause it has good synergy with the build and i'm not going out of my way to cc, focus 4 very good skill, gravity well very good skill to use as well etc.

    If i'm in group content OW with alot more people then I would take time catches up over delayed reaction because decent slow uptime is guaranteed at that point, and also take shatter storm over persistence of memory because you are guaranteed to have get alot of fury too from other people.

    Another thing is that having slow on enemies helps with your survivability too

     

     

  3. 2 hours ago, Leonidrex.5649 said:

    each clone shattered is 1s, so 3 clone F1 is 4s, and alacrity reduces cooldowns to allow more phantasm/clone spam and thus more shatters which give you more alacrity, so the trait kind of has a synergy with itself on that front 

    but remember im talking OW build, that trait is def not worth it if you dont have good uptime of it

  4. On 10/2/2021 at 7:53 PM, Josiah.2967 said:

    The Mesmer is generally my "fun" character.  Now it feels so much weaker than my Guardian, Ranger, Engineer and more. I feel like it's now the worst performing spec in Open World. I use to play Chrono Sword/Sword and Great Sword for casual fun; however, now it just feels like the equivalent of activating hard mode. 

     

    1.) Harder rotation -> Check

    2.) Less Damage -> Check, Check

    3.) Less Survivability -> Check, Check, Check

     

    This felt way more competitive 6 months ago. What happened? Does anyone have a competitive open-world build. I know you can play open world...blah blah... However, something feels off now. I don't understand what changed in the last 6 months that was so extreme...

    if you playing chrono in OW play this http://gw2skills.net/editor/?PiABw2xzlVw2YdMPWJW6WataA-zxQYhonrYHkeIYOA-e the only iffy thing this is you need slow on target to crit 100%, with this build you have perma fury quickness and 25 might easily (no other class has easy access to all that) chrono got nerfed months ago but its still very good and i think those 3 points you listed are subjective.

    • Like 1
  5. 14 hours ago, ErikTheTyrant.4527 said:

    didn't say tonic, said infusion, I already know about the tonic. Said a watchwork infusion, not watch knight.

    that wouldn't fit in the game as an infusion or even skin infusion rather though. that effect would change the physical structure of your toon's body which is not how infusions  work. so I can't see the vision, sorry for my redundant answer 😮

  6. 6 hours ago, Tayga.3192 said:

     

    For the condi variation, that's acceptable I think. However the bleeds from dueling proc condi GM, which gives a lot of blade stacks.

    Still, Virtuoso weak but at least it has equally weak builds. If it's buffed, it might have a decent selection of builds. Virtuoso traits give it a lot of versatility.

    was a  power build of mine

    • Like 1
  7. 53 minutes ago, Alpha.1308 said:

     

    >post is literally "praising" devs for a singular skill on a pigeonholed weapon that "fixes" a problem, apparently problematic enough about to post about 

    >only other "fix" is a utility skill that's not viable in any content in the game

    "not a flaw" 

    i mean, okay

     

    you make no sense, your comments irrelevant man

    • Like 1
    • Confused 4
  8. 49 minutes ago, Alpha.1308 said:

    after what we've seen?

    yes, actually, pretty much, unfortunately 

    they still can

    and i mean, hey

    if they were going to stop "enjoying" something just because someone points out a flaw

    then, hello, yes, there's clearly a flaw that needs to be addressed 

    there is NO flaw just because 2 skills that retargets your clone is only on the clone buffing spec...what?

    • Confused 2
  9. On 9/17/2021 at 6:06 PM, Zenith.7301 said:

    Unfortunately, with Virtuoso as powerful as it is, chrono as a power DPS option is dead in the water, and the most we can hope for is to shave back all the nerfs they placed on its utility kit. Revert the distortion and well nerfs, and increase the slow, alacrity, and quickness output in the core kit without playing a piano. Chrono should gain access to more stability and aegis and become a competent support spec not totally eclipsed by firebrigade. If it's going to do less damage, the least it can offer is to make the group tankier. Phantasmal Defender and Wells alongside the shield skills need buffing.

     

    Give back Distortion and disallow its concurrent use with continuum split so the PvP babies don't cry it out of existence again.

    just because virtuoso does 3k more damage in a large hitbox means p chrono is dead? chrono is easily top 3 strongest spec in pve, virtuoso does dmg and dmg only chrono is still strong despite the nerfs. I'm sorry but you're VERY wrong and strong here

    • Like 1
    • Haha 2
  10. On 9/23/2021 at 5:35 AM, Tayga.3192 said:

    Description:

    With Superior Rune of the Defender and Marauder set, Virtuoso has a lot of relatively low effort survivability. You can either build a power virtuoso or go for a condi approach, in which case you also have the scepter block.

    Points of interest:

    • You have aegis on Bladesongs and a 3s block on F4 which can proc up to 3 times and heal for 1223 * 3 on 30s cooldown.
    • Marauder gear gives you a good amount of critical chance, you can get up to 90% with just fury.
    • More importantly, Marauder gives you vitality. This gives you 163 ferocity from Quiet Intensity, which pretty good for a minor trait.
    • Vitality also increases the heal you get from blocking, as your rune is a percentage heal.
    • You have cleanse on weapon swap and torch.
    • Sword is pretty good on Virtuoso, you also get to take the trait. You can use Sword 2 and 3 twice per swap with this. Also a bit more ferocity.
    • Ether Feast is very good with Virtuoso as you can heal a ton.

    Sample build: http://gw2skills.net/editor/?PiwAEx/lFwUZXsEGKOKL9xMA-zVRYBRwIG18nRmSheVBWcW0fGA-w (Updated food)

    i had a similar build but i took inspiration and  illusions instead so i could get aegis from phantasms with persistence of memory

    • Like 1
  11. On 9/23/2021 at 5:35 AM, Tayga.3192 said:

    Description:

    With Superior Rune of the Defender and Marauder set, Virtuoso has a lot of relatively low effort survivability. You can either build a power virtuoso or go for a condi approach, in which case you also have the scepter block.

    Points of interest:

    • You have aegis on Bladesongs and a 3s block on F4 which can proc up to 3 times and heal for 1223 * 3 on 30s cooldown.
    • Marauder gear gives you a good amount of critical chance, you can get up to 90% with just fury.
    • More importantly, Marauder gives you vitality. This gives you 163 ferocity from Quiet Intensity, which pretty good for a minor trait.
    • Vitality also increases the heal you get from blocking, as your rune is a percentage heal.
    • You have cleanse on weapon swap and torch.
    • Sword is pretty good on Virtuoso, you also get to take the trait. You can use Sword 2 and 3 twice per swap with this. Also a bit more ferocity.
    • Ether Feast is very good with Virtuoso as you can heal a ton.

    Sample build: http://gw2skills.net/editor/?PiwAEx/lFwUZXsEGKOKL9xMA-zVRYBRwIG18nRmSheVBWcW0fGA-w (Updated food)

    nice theory craft! i like the whole idea

     

    • Like 1
  12. On 9/26/2021 at 11:36 AM, OriOri.8724 said:

    Adding new condi specs is literally refocusing the spec.

     

    You're right, there is nothing wrong with having options for a variety of playstyles. But you're ignoring the fact that you already have options for condi builds. Not every spec needs a condi build. The different elite specs are the multiple different build options you get. Not all of them need both condi and power builds

    well anet seems to be trying make some of these specs have power and condi builds, but a bleed virtuoso build just doesnt rly make sense with how some of the core traits are

    • Haha 1
  13. a friend of mine tested condi virtuoso, they got 28k dps, but yeah the  weapon needs some base bleeding, "blade" attacks needs to be on more weapons, not just dagger and greatsword, but on the other hand ,compared to what we already have, condi mirage will probably overshow it in every way even if it gets buffed, and the fact that it benefits fully from sharper images, the 25% bleed dmg buff won't be enough. 

    • Like 1
    • Haha 2
  14. 20 hours ago, Alpha.1308 said:

     

    i mean, to be fair, not really

    it's actually a seriously flawed band-aid

     

    considering there are 3 specializations (core, chrono, and mirage) revolving around target-bound clones, and there are only two skills in the game to redirect them, both being on mirage, one stuck to axe, the other on a useless utility skill, it's actually an extremely poorly thought out design

     

    but i do appreciate the attention you bring to this in the wake of virtuoso's design decision being a complete joke of a way to fix this exact issue of clone re-targeting 

    oh come on...LOL negative much? the lad found out something he didn't realize let him enjoy it, its kinda cool

  15. On 8/18/2021 at 6:20 AM, Zoid.2568 said:

    These two traits only increase strike damage and not condi damage, why? I would like to play a willbender condi build but with these two traits it doesn't seem worth it when it only encourages you to play strike damage builds.

     

    Please change them so it also increases condi damage.

    if you're talking about playing condi willbender in pve you might as well go condi core guard instead, it offers nothing much for condi even it they buffed  those traits to affect condi dmg as well

     

  16. 9 hours ago, Artyport.2084 said:

    Please. 

    I cant stand the way the characters hold daggers.

    As a virtuoso lets hold it like a fancy pants.. or let it float next to us or something.

    i mean we already gonna have floating daggers around us representing "clones"

    • Like 1
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