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Eros.6801

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  1. Thank you i tried for a few times up until now and getting close to achieve it but it is really hard to get everyone in the map to cooperate but totally understandable the map belongs to no one, might be able to.
  2. Like the tittle i just came back after a month and enjoying the new episode but when i'm doing Touching Base i got stuck at Behemoth's Gap Tier 3 because i tried everything i could as fast as i could to get to Tier 3 upgrade but everyone else always reach the last base before Behemoth's Gap can hit t3, i thought it was weird so i search and found out they just did this in the recent patch that preventing all previous bases from further upgrades once the map meta completed the last base. I have tried at least ~12 maps in the span of 15 hrs at this point during off-peak hours for less farmers but still can't get this one achievement done on time, is this design intentional ? Any tips appreciated, i'm really tired and might as well skip this one.
  3. Oh My God I love you for eternity, this issue has been driven me nut for the past 2 weeks especially during peak hours. Thank you 😀.
  4. BSW has more dps and burst potential but that is, you can play quick support if you like to but you stuck with banners so it might be tricky to handle sometimes. Vindi however you can get away with just camping one Greatsword all the time and still have decent dps output, ofc there is a bug going on with the dodge but what matters is you get to keep sunrise out all time. Beside this Rev is currently one of a few classes that can take on all roles. Quickness provider - Herald currently one of the best if not the best quick dps rn. Alacrity provider - Tho not within the meta anymore but it is there and playable, will come in handy. Quick heal - This is one of the easiest heal specs in the game and very beginner friendly, the tablet is tricky to use but the you can have 80% prjectiles block uptime. For open world you can take Jalis instead because this stance give you close to perma Stability on squad level, damage reduction and heal, good CC with chain. Lord Hizen made open world builds for vindi with mace/axe-immortal version and less immortal version use greatsword, it will fit you perfectly. The bottomline is as a rev unlike a reliable war you are Jack of All Trades a bit behind guard, you can do anything, it is risky but satisfying once pulled off proberly. You can do far more than you could on your rev instead of war but don't get me wrong war is a solid choice i'm just here to make things clear that a rev would be no less as effective as a war can be. Have Fun.
  5. Have you ever considered the game almost never had a server maintainance in the past 10ish years ? We were able to play non-stop with no down time at all, lag is unavoidable in some cases and that is coming from a Buy to Play game not even a monthly sub that eat up the coins in your wallet real-time even when servers are down. And to your issue, i don't feel any lag or anything.
  6. I fall in love with Revenant at first sight and still do and here is why Aesthetic Rev feature multi sets of skill or Legends, each has their own unique colours Malyx Darkish Purple - Jalis Light Blue - Shiro Deep Green - Ventari Sun Light - Kalla Flame of War and the newest Viktor/Archemorus Water/Fire along with weapon vfx Red/Black/White of Rev. This allowed to adapt a vast colour scheme and idea while mixing armors/dyes together. Concept Revenant is a vengenful spirit came back from the underworld to punish the sins of those who wronged them. Anyone anything can fit in the theme of being a revenant really well in the World of Tyria and The Mist. Viability and Flexibility As a Rev we have vast amount of skills in our arsenal, a Rev can pulls, Boonstrip, Stab, Projectile hate, Quick, Alac, Heal, Power DPS, Condi DPS if you willing to build it you can have it all in just one class albeit NOT META but those are there to use when the time comes or the situation calls for. The ability to be able to perform all roles on one class with just a switch is really a bless (I can see Engineers are smirking in the dark). Anet screwed the class up and down over the years but Rev still held strong although a bit clunky at a time, hard to get into but when you do it is engaging, fun, versatile and beauty.
  7. This glitch is especially bad in PoF zones, specially with the sand roads in the air( above Facet location at Teratohedron). The highlight can be see very clearly on the edges make this extremely immersive breaking, PLEASE fix this.
  8. Thank you all for your inputs, it looks like i'm going with Condi Alac and see how it goes.
  9. Hello as i slowly coming back to the game i'm starting to rebuild all my characters that can do any roles available on them if possible. I did so on Engi and have great success and then Ranger even tho it lacks Quick but so far it is good, the next class i want to rebuild is Revenant and this one has causing me a real headache but also the one i enjoy the most. I already have Power DPS / Condi DPS / Quick but then it comes down to Alacrity so if you guys can give me any insight of which version of Alacrity Renegade is better Power or Condi i am happy to listen. I know AlacRen isn't meta anymore but i don't mind off-meta build and as far as i see AlacRen is still viable, i did some researches but there are few infomations of AlacRen up to date and mostly the info i'm having right now is just theory so i decide to come here and ask for real experiences of how it might perform in real counters.
  10. I encountered the highlight issue almost anywhere in the world now ranging from blue/white/red/green color, also Auric Basin around TM has the same graphical blurry glitch as well.
  11. What a i would like to see is something similar to Bladesworn's Gunblade or Berserker mode. - We still have our toolbelts and a button to equip/trigger a Mechanical Gaunlet (a legit fist weapon) - Similar to how traits that turn the Mech into melee/range mode i wish we could do the same with the Gaunlet but more of a brawler type melee focused gamplay either high power or high condi or high survival via block or some sorts. - While in Gaunlet mode we can have access to burst ability or change our toolbelts into completly new utilities. The idea based entirely on Exoskeleton concept.
  12. If they add Mech Skin to the game other classes will also demand their own uniqueness - Guard instead of lame blue flame wants real fire vfx or golden holy light - Mesmer instead of butterflies and pink will likely demands something like bats/birds and red/white/etc vfx (please i need diz 🤩) - Necro instead of traddional green of death would like to see crimson hue - Ranger instead of green fart would like a little more....gentle white smoke - Warrior...errrr anything will do ¯\_(ツ)_/¯ - Ele - you can kitten off (づ ̄ ³ ̄)づ
  13. @OP All the classes you mentioned are top pick for self sustain but each of them has many different builds Revenant : Herald (Cele variant) has amazing self-heal with much easier playstyle and alot of boons uptime. Engineer : Scrapper full glass cannon the self sustain comes under the form of barrier, the more numbers you hit the more barrier you get. Necromancer : Harbinger (Trail or Cele variant) pretty tough and has perma quickness, fast pace combat. Warrior : Bladesworn or Spellbreaker, both has amazing regen while doing big numbers at the same time but ofc war is all about melee. With the right build one swing from Bladesworn can heal you back 50% and Spellbreaker is just tough. Mesmer : Mirage (double staffs or axe/staff) one of the best soloist in the game, able to maintain perma alac while solo makes it the top pick for any long solo fight. Didn't like anything above ? you're out of luck (づ ̄ ³ ̄)づ
  14. Pretty much this, i had fun for a day then started to feel like dodging turning into a chore, 2 dodges really feel fluent but at the same time keeping my endurance not full for Leviathan Strength uptime becoming a tedious job. Then i realized while before when i had one dodge i'll just wait for it to hit back to full and dodge then forget about it, if something came up i can just block or use shiro's dodge but now i have to manage 3 resources all together Energy - Cooldown - Endurance completely neglecting block and others defensive skills due to how quick my endurance get back up. Maybe its just me being sucked but i mess up my rotation more with 2 dodges rather than 1.
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