Staff ambush with IH melts stuff in open world - especially with deceptive evasion and the easy clone production from staff with low cooldowns when traited. It's a beautifully Zen like playstyle that also happens to be functionally efficient. Also aim to line up clones and stand in front of them to build high stacks of might and essentially perma fury (you will have Duelling for DE anyway so also benefit from free Fury minor trait there) from all the ambushes. Just be aware Evasive Mirror can reflect staff projectile away from enemies and not proc the boons on you (but on the flipside you can stand on the other side of a target and reflect a clone's ambush back through it, if you proc mirror via evade). Hmm I dont get it. So you changed it a bit and took Deceptive evasion or is it more for noobs like myself? I don't get what you don't get? Staff ambush with IH and clone/player autos add up a lot of damage for open world play (open world - ie not raids/high level or cm fractals where dealing most damage with axe). Put on some viper gear, take a staff, trait IH and DE at the least, and watch pretty pink orbs melt stuff while pressing one button (dodge). It's both therapeutic and effective. Anything else is personal preference. Changed what? I play my own build created for wvw solo play, which also allows me to chill in open world or do fractals with one set of gear and a single trait change (EM to IH), other than AR infusions... The function in open world happens to be similar between any hybrid/condi build that uses IH so discussion here can be applied to all of them with small variations. Chill and kite in staff while ambushes melt things, swap to axe for more efficient melee burst (or if feeling bored with staff). :) I mean your link to the setup where you do not use Deceptive evasion? So I thought perhaps you do not need it anymore and noobs like me should change that :)http://en.gw2skills.net/editor/?vhAQNAnfWnsnBNohFMDWoBMMjlVDrMCccCA+DwG4D0MGsDeBA-jxxHQBzT9HAcKAo1TAIjKB3x+DjTfwAV+RGgq1A-e