How did you figure that the changes are a nerf to core and DD? Genuine question, the patch doesn't seem to nerf anything but is mostly QoL stuff, and swipe got a cooldown buff. Improvisation getting a huge nerf? have you ever played thief before? condi drd didnt get touched while core sd is getting a huge nerf. same with dp daredevil. you dont see how that is a problem. the two builds left on thief that require some lvl of base skill getting even more nerfed. Yeah, I've played thief for 6k+ hours. I see the improv change as a good thing actually, given the reduction in swipe cooldown it makes the trait a lot more reliable. Also, painting the Devs making an RnG trait more predictable as a nerf to skillful builds is an interesting stance to take. If the build's success is based on skill, then less RnG is a good thing, right? rng or not it was the trait that made sd playable. i guess they want to make everyone play trash condi daredevil or deadeye by the looks of it. great way to balance. yet again making build that require skill and actual knowledge about the game yet more useless. lets buff condi daredevil while we are at it, like 4 conditions on an evade in not enough? now you got deadly ambition on every signe evade.