So the Ele was lackluster where it counted in GW... and useful where you could simply afk and let the heroes finish the content. Nice. The only other role for an Elementalist was a crappy bonder for those low-man hard mode areas. Not very useful in 8-man areas at all. Paragons to this day have only one useful build, and it's PVE exclusive, tells a lot about the "balance" of the first game. I wouldn't call the balance of the first game "good" in any way, the balance of GW2, especially lately, has been at its best. But I guess it depends on how invested someone is in both games, to see how balance works. The first party to clear DOA had 3 eles (SF eles if I remember correctly). That was before all the gimmicky builds and consumables from Eye of the North came out. There were many PvP builds for eles in HA as well. As for paragons: just because most people were using the Imbagon build doesn't mean it was the only one available. There were groups clearing Urgoz with a full paragon party. We have used Paragons as batteries and damage dealers. We have won halls with a paragon heavy build (not using Imbagon /lol). This is from someone who spent more than 10,000 hours on GW1, and around 3,000 on GW2.