Southerncarl.2740 Posted October 6, 2022 Share Posted October 6, 2022 18 hours ago, Aodlop.1907 said: I'm not talking high quality skins or anything. Just something simple and unique to them. Right now the rewards for completing them are pretty miserable, which is a shame because they're a fun activity for the most part. But then they would have to spend time in developing cosmetics that wouldn't be going straight on the cash shop which they will never do. It's Anet they'll take the cash shop money over anything else. Link to comment Share on other sites More sharing options...
AgentMoore.9453 Posted October 6, 2022 Share Posted October 6, 2022 I like the idea of unique rewards for JPs (and other things, like world bosses who currently have a generic loot table). I'd certainly prefer that to Sparking Stone's selection of random (and overpriced) weapons. The jumping puzzle in Grothmar Valley is a fantastic example of this (it has unique/rare drops), and I would enjoy seeing more things like it as a means to implement more racial/cultural weapons and armors based on the regions where the puzzles/bosses are located. Add as RNG loot, possibly allow them to be sold on the TP as mercy for those who have trouble with puzzles, and you're good to go. It'd take resources, but literally everything does. 1 1 Link to comment Share on other sites More sharing options...
Forum Moderator.3419 Posted October 7, 2022 Share Posted October 7, 2022 Hello Everyone, Just a reminder to keep it civil and avoid attacking each other. I've removed some posts. Regards. 1 2 Link to comment Share on other sites More sharing options...
Epsilon Indi.2031 Posted October 8, 2022 Share Posted October 8, 2022 I'd be cool with this if it came with the catch that you had to do the whole JP while transformed. Any teleportation would break the transformation and you'd only get normal rewards. This breaks portal use and prevents mount & ability cheese. 1 Link to comment Share on other sites More sharing options...
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