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Jumping puzzles should reward cosmetic appearances


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18 hours ago, Aodlop.1907 said:

I'm not talking high quality skins or anything.

Just something simple and unique to them.

 

Right now the rewards for completing them are pretty miserable, which is a shame because they're a fun activity for the most part.

 

But then they would have to spend time in developing cosmetics that wouldn't be going straight on the cash shop which they will never do. It's Anet they'll take the cash shop money over anything else.

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I like the idea of unique rewards for JPs (and other things, like world bosses who currently have a generic loot table). I'd certainly prefer that to Sparking Stone's selection of random (and overpriced) weapons. The jumping puzzle in Grothmar Valley is a fantastic example of this (it has unique/rare drops), and I would enjoy seeing more things like it as a means to implement more racial/cultural weapons and armors based on the regions where the puzzles/bosses are located. Add as RNG loot, possibly allow them to be sold on the TP as mercy for those who have trouble with puzzles, and you're good to go.

It'd take resources, but literally everything does.

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