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Should 'Fortifying Bond' (passive Boon Copy) work for Ranger Spirits as a first bandaid?


Mauti.3520

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Basically title.

Ranger Spirits, especially when not played as a Druid, are prone to dying, both from encounter damage and their passive damage, which is especially tiresome for ofc Soulbeast and Untamed DPS Alacrity Builds and even worse in Open World where Spirits are technically good and strong but awful to use in practice.

Sharing Boons that affect the Ranger, in particular the Regen (from the Healer if not Druid) and some Prot and Aegis could really help as a start.

Also please make them immune to die from mounting and zip-lining. It's a tad bit terrible. ^^

Edit: I appreciate the recenct love that in particular Druid was given, it has made the Spec feel SO MUCH better .. but the Spirits are still a bit eh. ^^

Edited by Mauti.3520
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Spirits need to follow the forest boi like they were originally designed to work. 
then a ranger using shouts would cast enough regen on them so they would last at least as much as before (60s)

Actives need to be ranged AOEs so the ranger gets back some AoEs when the throwable traps trait was deleted. Pulsing boons are aceptable if they follow the forest boi. 

that or they become immortal like banners. We need the “balance” team to stop doing such dumb changes as removing the mobility and all the nerfs. 

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They are fine the way they are and you just have to be creative around how you heal them, Moa in particular can do this well.

If we had another good Pet AoE heal skill maybe on F2 then that would be another good alternative. 

If you removed the Spirit health then it would be a nerf to Druid. 

Edited by Mell.4873
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