SlayerXX.7138 Posted November 19, 2022 Share Posted November 19, 2022 (edited) Speed boosts are additive. Wiki link Movement speed. Its the reason for the high speed reduction. Which will make speed modifier essential. It also will make kneel clunky. Some examples: With swiftness you more then double your movement speed. 25% -> 60%. Superspeed +100% will quintuple our movement speed to 125%, basically negating the tradeoff of kneel entirely. So kneel with supper speed will be most likely as fast as any other character with a movement sigil. P.S. Judgment alone should keep its 1500 range, to give the sniper feel without being oppressive, as we can no longer spawn the rest of our weapon abilities on 1500 range. Edited November 19, 2022 by Albi.7250 4 Link to comment Share on other sites More sharing options...
Holly.8190 Posted November 19, 2022 Share Posted November 19, 2022 I really don't mind being immobile while kneeling, i could easily move out of AOEs with my dodge. I would much rather they gave easier access to vigor in Deadeye and focus on using dodges to reposition then give us walking. I dont want to have to run trickery or SA just to be able to move quicker while kneeling or partner around with a scrapper. 7 1 1 Link to comment Share on other sites More sharing options...
Jumpel.3972 Posted November 19, 2022 Share Posted November 19, 2022 4 hours ago, Albi.7250 said: Speed boosts are additive. Wiki link Movement speed. Its the reason for the high speed reduction. Which will make speed modifier essential. It also will make kneel clunky. Some examples: With swiftness you more then double your movement speed. 25% -> 60%. Superspeed +100% will quintuple our movement speed to 125%, basically negating the tradeoff of kneel entirely. So kneel with supper speed will be most likely as fast as any other character with a movement sigil. I really wonder how it will work but I believe it will be lock in walking animation and speed bonus won't change it 1 1 Link to comment Share on other sites More sharing options...
Lithril Ashwalker.6230 Posted November 20, 2022 Share Posted November 20, 2022 What i dont understand is why dj gets pierce but other skills dont whixh build up your malice anyway. Its like dangling a carrot 2 Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted November 20, 2022 Share Posted November 20, 2022 The irony is that, when I talked about the weaknesses of Deadeye being its immobility in the past, what I wanted was greater damage and/or utilities to compensate. Though if you are correct and it works like cripple instead of walking, it will be hilarious to watch my toon squat-walk at breakneck pace under superspeed. 5 hours ago, Lithril Ashwalker.6230 said: What i dont understand is why dj gets pierce but other skills dont whixh build up your malice anyway. Its like dangling a carrot Spotter's Shot pierces. It you catch a bunch of enemies in a line, spotter's shot spam can rip them to shreds. 2 1 Link to comment Share on other sites More sharing options...
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