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Legendary Aquabreather when?


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Let's melt the jade sea - in the next expansion. Then add focus on underwater combat + give a collection that lets you visit EoD + next expansion maps (including Gyala Delve) ... for a - not tooo expensive - legendary aquabreather. Yes ... that is what we need. πŸ˜„ (This half a bit of a joke ... but also something that I'd suggest seriously. Collections are fun and not tooo uncommon. Can be used to re-populate older content. And it is sad thatΒ  underwater stuff never really got that popular.)

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On 5/7/2023 at 2:08 PM, Tic Tac Toe.1482 said:

+1 for either adding a legendary breather or removing the slot.

The main pro in adding one is a goal for players to go for that have everything else and some minor convenience, along with "complete legendary gear" being attainable (side note - can we get legendary infusions too?)

The main pro in removing the slot is not having to gear up another slot which needs a 7th rune.

Do you REALLY want anet to give you legendary infusion tho πŸ˜….

Imagine crafting 18 of those πŸ˜„πŸ˜„

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4 hours ago, sokeenoppa.5384 said:

Do you REALLY want anet to give you legendary infusion tho πŸ˜….

Imagine crafting 18 of those πŸ˜„πŸ˜„

Yes I do depending on how it's implemented/the functionality.Β  I'm thinking adjustable stats per game mode, the cosmetic "skins"/effects can be slotable, and maybe an elimination of the agony resist system or at least make it account bound.

It would likely also mean new mats to farm and new collections and goals to go after.

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On 5/5/2023 at 2:42 AM, Linken.6345 said:

What was the original purpose of the item, you did not die if you never equiped on even at release right?

Originally underwater content was supposed to have a purpose. Now, of course, with it forgotten, anything underwater (including aquabreather) turned into a joke, but that's just unintended sideeffect of Anet's inadequacy in finishing something that should never have been released in early beta state.

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