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Alacrity chrono in fractals (feel bad)


Requiem.9648

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3 hours ago, Nephalem.8921 said:

30min Bossfight in fractals? Thats sounds unholy. The full run including cms should not take longer than 1h. The inconsistency issue is also exactly why people gatekeep with kps in eu.

Yeah pretty much, I means sometimes people bring Raid/WvW builds into Fractals. That never goes over well, seen some pretty nonsense stuff. 

46 minutes ago, Noodle Ant.1605 said:

im personally not a fan of the change, but here are some objective problems with the current implementation:

  1. phantasm skills can be invulned or blinded (and probably also obstructed). apart from obtaining profession resource, im not aware of any other quick/alac application that fails because "the skill didnt land" (different from the skill not being castable in the first place). additionally when the phantasm doesnt spawn, neither does the clone, so the boon on shatter is also affected
  2. with improved alacrity traited, you give a completely different alacrity uptime to your allies compared to yourself. flow of time originally filled in this gap, but is now part of that gap
  3. the two boon traits actually give 3s of the boon on phantasm creation instead of 2s (although it does give 2s alac with improved alacrity traited with 0% boon dura)

these are just my opinions:

  • phantasms are currently far too rotation-defining in pve. there doesnt need to be even more reasons to have signet of ether locked on the skillbar
  • there are reasons why low clone shatters are used, but {(linear) effect per clone shattered} greatly devalues these decision choices. if shattering is the main focus, then it should be a fixed amount on shatter. if clones are the main focus, then it should apply on clone creation - not later when they may not be there anymore

It is extremely easy to over-cap boons with the Grandmaster you have selected. Shatters also provide you with your own Alacrity regardless of the selected Trait. 

Im all for them adding boons back to Wells for PvE only since it won't mean much. DPS Chronomancer will still be hard to play regardless of how much pre-casting it has. 

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7 hours ago, Mell.4873 said:

Yeah pretty much, I means sometimes people bring Raid/WvW builds into Fractals. That never goes over well, seen some pretty nonsense stuff. 

Fractal builds are mostly raid builds with very small changes due to bonus boon duration from pots. "Squishyness" is a nonissue in cms fractals or raids. This is on the same tier as ele downstate meme which is not true either.

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32 minutes ago, Nephalem.8921 said:

Fractal builds are mostly raid builds with very small changes due to bonus boon duration from pots. "Squishyness" is a nonissue in cms fractals or raids. This is on the same tier as ele downstate meme which is not true either.

Well tell that to people I either kick or leave behind that can't complete T4s or CM runs since they are always on the floor.

1 hour ago, Jables.4659 said:

The first thing that comes to mind is the deepstone light of deldrimore floor room. 

Probably one of the easiest pre-events, the Nightmare Fractal Alters are Harder but there are Mobs in that one.

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8 hours ago, Mell.4873 said:

It is extremely easy to over-cap boons with the Grandmaster you have selected. Shatters also provide you with your own Alacrity regardless of the selected Trait. 

i never mentioned boon uptime as a problem, im highlighting the fact that if someone randomly drops flux bomb while casting traited gs4, or when the skill casts but the game just decides the phantasms should fail to spawn (e.g. target dies, teleports out of range, etc), chrono loses up to 8s application of the boon (3 * 2 from 2 phants + 1 * 2 from 2 clones that couldve been shattered) where no one else would

with stretched time traited, shatters no longer "provide you with your own alacrity" because now its a group source where you get -33% duration of what you give your group. to provide yourself with 100% uptime, the group swims in 150% (assuming 0 boon dura). if chrono couldnt easily overcap, then there would be the bizarre case of the alac provider dropping their own alacrity while their group still has 20s of the boon

im not proposing that we have to revert to the previous version, im just listing the issues of the current one. "just because it works" doesnt necessarily mean these problems dont exist

Edited by Noodle Ant.1605
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Removing alacrity from the chronomancers wells has totally stripped the identity and play style of the class. Also on top of it making it so alacrity is only applied by phantasms not clones also guts the class ability to play a more support based chrono. Please for the sake of the profession make it possible to have alacrity applied through wells again or provide an option so that it can be applied through the wells or the "clones" (not phantasms) but not both at the same time for balance.  Yet again these changes murdered the concept of chrono and their use of wells, it feels terrible to play and now just feel like they are the third rate pick for any class that can apply alacrity. 

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6 hours ago, Better than Jared.4062 said:

Removing alacrity from the chronomancers wells has totally stripped the identity and play style of the class. Also on top of it making it so alacrity is only applied by phantasms not clones also guts the class ability to play a more support based chrono. Please for the sake of the profession make it possible to have alacrity applied through wells again or provide an option so that it can be applied through the wells or the "clones" (not phantasms) but not both at the same time for balance.  Yet again these changes murdered the concept of chrono and their use of wells, it feels terrible to play and now just feel like they are the third rate pick for any class that can apply alacrity. 

Alacrity is applied by shatters so same thing as clones. 

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On 7/6/2023 at 6:54 PM, Better than Jared.4062 said:

Removing alacrity from the chronomancers wells has totally stripped the identity and play style of the class. Also on top of it making it so alacrity is only applied by phantasms not clones also guts the class ability to play a more support based chrono. Please for the sake of the profession make it possible to have alacrity applied through wells again or provide an option so that it can be applied through the wells or the "clones" (not phantasms) but not both at the same time for balance.  Yet again these changes murdered the concept of chrono and their use of wells, it feels terrible to play and now just feel like they are the third rate pick for any class that can apply alacrity. 

So when alacrity was not tied to wells 2 years ago, chronomancer did not have that identity yet?

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