Nanoir.2315 Posted July 18, 2023 Share Posted July 18, 2023 Why was this a good idea? Is it even still used at all? Vampiric Rituals used to be fun on necro especially scourge and now with GS being available soon it would've slapped for fun roaming builds. Is there ever a chance of it being reverted? 1 Link to comment Share on other sites More sharing options...
Funky.4861 Posted July 18, 2023 Share Posted July 18, 2023 Blood bank is used in wvw builds for sustain. 1 Link to comment Share on other sites More sharing options...
Nanoir.2315 Posted July 18, 2023 Author Share Posted July 18, 2023 Don't think I've ever seen one, could you lead me to a build? Link to comment Share on other sites More sharing options...
SleepyBat.9034 Posted July 18, 2023 Share Posted July 18, 2023 58 minutes ago, Nanoir.2315 said: Why was this a good idea? Is it even still used at all? Vampiric Rituals used to be fun on necro especially scourge and now with GS being available soon it would've slapped for fun roaming builds. Is there ever a chance of it being reverted? What's the issue here? Link to comment Share on other sites More sharing options...
Nanoir.2315 Posted July 18, 2023 Author Share Posted July 18, 2023 (edited) Blood bank feels like a gimmick, bring back vampiric rituals? Also have the ever done a change like this and reverted it back or nah? Edited July 18, 2023 by Nanoir.2315 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted July 18, 2023 Share Posted July 18, 2023 (edited) They needed to remove some access to protection due to the death magic rework that came with a new source of protection. And, if played properly, Blood bank is superior in term of self sustain to the old vampiric ritual. 35 minutes ago, Nanoir.2315 said: Also have the ever done a change like this and reverted it back or nah? Well, a few month ago I would have said a fat "no" but lately they've brought back some long lost traits effects, sometime with a net loss (signet of suffering for necromancer, the trait used to make signet corrupt boons and grant might on use, now it just rip boons and lost many other effects in the process) and some time as net gain (writen in stone for elementalist, yes signet on elementalist used to have a trait making them grant fire aura on use). I'm not sure if it's worth betting for a net gain when bringing back a trait like vampiric ritual, the balance lottery can be very painful for greedy players when they finally get to see the price for what they asked for. Edited July 18, 2023 by Dadnir.5038 Link to comment Share on other sites More sharing options...
KrHome.1920 Posted July 18, 2023 Share Posted July 18, 2023 (edited) The trait is extremely good for some scourge and harbinger builds. Vampiric rituals became baseline except for the protection, which isn't really an issue since necro has plenty of viable damage mitigating mechanics left. The non shroud necro specs both are hybrid specs and apply a ton of conditions to make death magic's protection application work. Reaper has to build for vulnerability spam to be able to use death magic in an effective way, but has the damage mitigation in shroud for compensation. This is one of the few things that are relatively well thought by anet. Edited July 18, 2023 by KrHome.1920 Link to comment Share on other sites More sharing options...
Nanoir.2315 Posted July 18, 2023 Author Share Posted July 18, 2023 Ty for the reply guys! Link to comment Share on other sites More sharing options...
alteriel valie.4751 Posted July 18, 2023 Share Posted July 18, 2023 im using it in wvw on power reaper,with good support in squad i'm immortal! i've been in fight without using healing skill for over 45mins! Link to comment Share on other sites More sharing options...
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