linnea.4968 Posted October 8, 2023 Share Posted October 8, 2023 What could I replace this skill with for minimal damage loss in group pve? I don't enjoy dealing with this ability very much. It's so annoying to micromanage the buff it gives. Signet of might/precision? Link to comment Share on other sites More sharing options...
Jzaku.9765 Posted October 8, 2023 Share Posted October 8, 2023 Signet of Might is approximately a +~4.6% modifier. Considering ~85% of your DPS on Bladesworn comes from explosions according to the benchmark log (notably and obviously Dragon Slash which is 66.7% just by itself), Overcharged Cartridges might as well read a flat out "Do ~12% more DPS". Sorry to say but it's an unhealthily strong skill stapled to your utility bar on Bladesworn. Just like all the other buttons (exactly [Flow Stabilizer], [Dragonspike Mine] and [Tactical Reload]). 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted October 8, 2023 Share Posted October 8, 2023 Imagine a world where Armaments are useful and not just means of increasing Golem benchmarks. At least meditations are flat out useless and Sundering Leap and Headbutt are fun to use. Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted October 9, 2023 Share Posted October 9, 2023 (edited) I've been using Signet of Might, for hand health mostly. Edited October 9, 2023 by Blood Red Arachnid.2493 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted October 9, 2023 Share Posted October 9, 2023 2 hours ago, Blood Red Arachnid.2493 said: I've been using Signet of Malice, for hand health mostly. You sure about that? Link to comment Share on other sites More sharing options...
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