Ovark.2514 Posted February 8 Share Posted February 8 (edited) This is the simple truth. If anet wants to maintain the amount of Breakbar damage that players can do in PvE they have already demonstrated their ability to adjust the breakbar damage on specific cc skills (see Headshot). I think AT MINIMUM, there should be no more than 1 CC skill per weapon set and 1 CC skill per unique mechanic AND any utility skills that CC should come with massive tradeoffs/CDs/duration reductions. Additionally, all CC skills should have higher CDs. Edited February 8 by Ovark.2514 cleirification 8 1 6 1 Link to comment Share on other sites More sharing options...
Alabastrum.9361 Posted February 8 Share Posted February 8 Please stunned by, we will see what we can knock up to knock back daze pesky mood sinks. We will pull every register to lift up your mood. We assure you the float of CC will be over in a stunbreak. 3 Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted February 8 Share Posted February 8 Show me the Hammer Warrior that was mean to you. (So I can fist bumb him) 2 1 1 Link to comment Share on other sites More sharing options...
Ovark.2514 Posted March 9 Author Share Posted March 9 Bumping Link to comment Share on other sites More sharing options...
Saiyan.1704 Posted March 9 Share Posted March 9 30 minutes ago, Ovark.2514 said: Bumping I disagree. 1 1 Link to comment Share on other sites More sharing options...
Gotejjeken.1267 Posted March 9 Share Posted March 9 4 hours ago, Saiyan.1704 said: I disagree. 💀 Link to comment Share on other sites More sharing options...
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