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Forum complaints = poor balance


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So yea name same it all really, if you cant or wont balance the abilities so they are not stacked with stability and other things then just say. so we know weither to try or give up on the pvp side of things.

the core aspect of the game seams more balanced then the paid content, why is that? did the dev's give up n just focus on pve?

if you want a game to have a long life, make sure pvp has balance, even if it means if you're good at range but bad at melee, thats fine. just let the players know what you're vision is for the game.

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I don't think it's quite that simple, cause there's a lot of complaints that come from people who aren't actually as good as they think they are.

But yes, poor balance, infrequent changes, and low population problems (matchmaking) are a very large percentage of the anger.

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4 hours ago, Zerosugar.7682 said:

helpful comments please

Fine..

Your post seemed extremely critically unaware. So yes, I thought I was welcoming a new player. 🙃

4 hours ago, Zerosugar.7682 said:

So yea name same it all really, if you cant or wont balance the abilities so they are not stacked with stability and other things then just say.

 

Stab huh...

Not the hill I would pick.

But sure...

skill issue.

4 hours ago, Zerosugar.7682 said:

so we know weither to try or give up on the pvp side of things.

And I won't answer that. That's a you question. 

4 hours ago, Zerosugar.7682 said:

the core aspect of the game seams more balanced then the paid content, why is that? did the dev's give up n just focus on pve?

PvE (read open world) = $$$$

PvP = no $$$$ unless strong classes, mechanics, weapons or advantage to sell.

Core aspect was balanced? Lol no.

Sir, they gave up on pvp long, long ago. 

4 hours ago, Zerosugar.7682 said:

if you want a game to have a long life, make sure pvp has balance, even if it means if you're good at range but bad at melee, thats fine. just let the players know what you're vision is for the game.

It's anet, thier vision changes every update. This has been thier M.O. since forever. Balance has always been janky and always will be. And anyone who believes there will be significant change on this is on some serious copium.  

The game has had a decent run. 10 plus years. They will update in this present format probably till gw3 and then the inevitable maintenance mode(which most would argue is pvp atm.)

 

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8 hours ago, Zerosugar.7682 said:

So yea name same it all really, if you cant or wont balance the abilities so they are not stacked with stability and other things then just say. so we know weither to try or give up on the pvp side of things.

the core aspect of the game seams more balanced then the paid content, why is that? did the dev's give up n just focus on pve?

if you want a game to have a long life, make sure pvp has balance, even if it means if you're good at range but bad at melee, thats fine. just let the players know what you're vision is for the game.

The word Overpowered has lost its meaning these days, it's used loosely and without any proof to back it up. All sorts of people post nerf threads every single minute of the day...every day. Something is overpowered when it does more than intended...not when it beats you and that's something the majority of people get gratuitously wrong. Only a clown would expect to go out there, see a class, any class and already start dancing at the prospect of an easy kill, what balance means is there is a 50/60% chance of you either losing or winning a fight.

Balance doesn't give a kitten about what is written in a fantasy book, what your friends tell you or what your imagination suggests, whatever you play....you can't win them all and you can lose or win against anything.

Basically over 80% of nerf threads are nothing more than a rant from yet another bruised ego, with the remaining 20% actually telling you a story of broken balance. The single build that can teamfight, hold nodes and duel at the same time...that's OP in a sense.....that single duellist build that just destroyed you may be not in most cases

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