DanAlcedo.3281 Posted May 24 Share Posted May 24 (edited) - No changes whatsoever to power berserker or anything related to it. GS for example. - Heal Warrior is to weak. So they will buff Shout Healing slighty. - Pommel Bash now does (decent) dmg. That's all changes to maces. - They acknowledge that condi Warrior is to weak for how difficult it is to perform good. No chances tho. That's for next patch. - Spellbreaker now can give Alec. All you need to do is run 5 meditation skills. As they now give alac when traited. This effect gets tacked on a random trait. - For some reason, sight beyond sight gives group Fury now. - Pistol gets a dmg buff. Still weaker than Axe. - They fixed 2 bugs. (They will still be bugged) - Something gets reworked into a worse state than before. - A Arc Divider joke gets made. Edited May 24 by DanAlcedo.3281 4 2 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted May 24 Share Posted May 24 What I expect to see... "Please play this weapon" or some variant of that will be said at least once. Tactics buffs that are great on paper but will cause nerfs in the future since the PvP forum will burn to the ground in fury over it. Pommel Bash's barrier is now an AoE application, see the first bullet. Dragon's Roar no longer pushes back the caster. Dragon Trigger's charge time reduced to 2 seconds for a full charge, down from 2.5s. 0.1 increase in coefficient on each strike of 100B. Scorching Earth's target cap reduced to 1 per field in WvW. Alacrity moved to Spellbreaker on Slow Counter. Will only trigger on successfully activating Full Counter. Daring Dragon gains an entirely new functionality rather than its old one. What I would love to see: Attack speed increase on Mace AA. Counterblow's attack is a flipover available after blocking, and deals more damage per block Ditto Riposte. 100B's cast time reduced to 2s. Bladetrail now bounces off of terrain. Alacrity moved to Slow Counter. The boons from Guard Counter, Slow Counter, and Revenge Counter apply on using Full Counter rather than activation as well as upon using a meditation skill. 5s duration in PvE, 3s in PvP/WvW. Marching Orders' CD is removed. Prior ties to trait activations are removed. Soldier's Comfort gains a tiered effect on adrenaline spent, does not require hitting with a burst and activates upon use. Martial Cadence gains it's own 5s CD. Phalanx Strength now shares boons you grant to yourself to allies in the area at fixed durations per boon. Vigorous Shouts now grants extra effects to shouts rather than healing (I could be persuaded to keep the healing though): FGJ: Gain 5 adrenaline per affected ally. SiO: Allies gain resolution for 10s/5s (PvE/Comp). OMM: No longer requires a target, affects all enemies within 600 range. Enemies are now also immobilized for 1s. Fear Me: Gains 2 Ammo, 5s between uses. Foes that are feared lose 3 boons. To The Limit: Now heals allies in the area for the same amount. Mending Might now heals allies you grant might too. Rifle gets a 25% damage increase on each of its weapon skills. Rifle AA gets a 20% increased attack speed. Longbow AA gains a 20% increased attack and projectile speed and burns by default. Fast Hands weapon swap reduction is baseline. Fast hands now grants 1.5s of quickness on weapon swap, 4s CD. Eternal Champion's Berserk Mode exit is now baseline. Bloody Roar's damage increase is increased by 5% in all game modes. Wholesale Bladesworn rework... Core Warrior gains a F2 skill. I don't really care what so long as it is impactful. 3 1 Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted May 24 Share Posted May 24 10 hours ago, DanAlcedo.3281 said: - No changes whatsoever to power berserker or anything related to it. GS for example. - Heal Warrior is to weak. So they will buff Shout Healing slighty. - Pommel Bash now does (decent) dmg. That's all changes to maces. - They acknowledge that condi Warrior is to weak for how difficult it is to perform good. No chances tho. That's for next patch. - Spellbreaker now can give Alec. All you need to do is run 5 meditation skills. As they now give alac when traited. This effect gets tacked on a random trait. - For some reason, sight beyond sight gives group Fury now. - Pistol gets a dmg buff. Still weaker than Axe. - They fixed 2 bugs. (They will still be bugged) - Something gets reworked into a worse state than before. - A Arc Divider joke gets made. kitten that's crazy 2 Link to comment Share on other sites More sharing options...
Hotride.2187 Posted May 25 Share Posted May 25 (edited) Any one of those lines, or no lines whatsoever, is probably what will happen. Or one line, but just as random and pointless. Edited May 25 by Hotride.2187 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted May 25 Share Posted May 25 3 hours ago, Hotride.2187 said: Any one of those lines, or no lines whatsoever, is probably what will happen. Or one line, but just as random and pointless. Turns out it was several lines, but pointless. Link to comment Share on other sites More sharing options...
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