ThomasC.1056 Posted December 12, 2017 Share Posted December 12, 2017 @X T D.6458 said:@ThomasC.1056 said:@X T D.6458 said:@"Zaraki.5784" said:https://en-forum.guildwars2.com/discussion/19921/wvw-frequently-asked-questions"......Q. Why can’t we cash out participation?A: Cashing out has many complications and does not address the primary reason that players suggest it: AFKing. It is impossible to predict all the rewards someone would earn because we cannot predict if a map will become outnumbered or if your world’s placement would change. We would somehow need to make cashing out rewards as good as the rewards you would get if you were still playing. If the rewards are not as good, people would still AFK, and if we made the rewards too good then everyone would just constantly cash out........"Allow me to disagree on this part, IMO, even if people won't get full reward but only a reward locked at when they left (not counting outnubered and any other buff they could get) they will still leave maps or at least a big part of AFKers will do if a system of cashing out existed.No the devs are right, if players are simply allowed to "cash out" immediately they will just get participation up and log out and will be able to get full upcoming rewards without actually having played for them. Since participation will remain on an account for a little while even after logging out, a player can greatly abuse it, by simply doing this over and over. As many stated : just add a debuff that prevents you from entering WvW for 15 minutes (standard full decay time). You seriously think preventing people from entering WvW is a good solution? We're talking about a "cashing out" option, which means people fundamentally want to leave WvW to do something else. To prevent people from cashing out and coming back, a possible way is indeed to prevent them to log back in... Since they wanted to leave, what's the harm ? Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted December 12, 2017 Share Posted December 12, 2017 @ThomasC.1056 said:@X T D.6458 said:@ThomasC.1056 said:@X T D.6458 said:@"Zaraki.5784" said:https://en-forum.guildwars2.com/discussion/19921/wvw-frequently-asked-questions"......Q. Why can’t we cash out participation?A: Cashing out has many complications and does not address the primary reason that players suggest it: AFKing. It is impossible to predict all the rewards someone would earn because we cannot predict if a map will become outnumbered or if your world’s placement would change. We would somehow need to make cashing out rewards as good as the rewards you would get if you were still playing. If the rewards are not as good, people would still AFK, and if we made the rewards too good then everyone would just constantly cash out........"Allow me to disagree on this part, IMO, even if people won't get full reward but only a reward locked at when they left (not counting outnubered and any other buff they could get) they will still leave maps or at least a big part of AFKers will do if a system of cashing out existed.No the devs are right, if players are simply allowed to "cash out" immediately they will just get participation up and log out and will be able to get full upcoming rewards without actually having played for them. Since participation will remain on an account for a little while even after logging out, a player can greatly abuse it, by simply doing this over and over. As many stated : just add a debuff that prevents you from entering WvW for 15 minutes (standard full decay time). You seriously think preventing people from entering WvW is a good solution? We're talking about a "cashing out" option, which means people fundamentally want to leave WvW to do something else. To prevent people from cashing out and coming back, a possible way is indeed to prevent them to log back in... Since they wanted to leave, what's the harm ?@Ben K.6238 said:@ThomasC.1056 said:@X T D.6458 said:@"Zaraki.5784" said:https://en-forum.guildwars2.com/discussion/19921/wvw-frequently-asked-questions"......Q. Why can’t we cash out participation?A: Cashing out has many complications and does not address the primary reason that players suggest it: AFKing. It is impossible to predict all the rewards someone would earn because we cannot predict if a map will become outnumbered or if your world’s placement would change. We would somehow need to make cashing out rewards as good as the rewards you would get if you were still playing. If the rewards are not as good, people would still AFK, and if we made the rewards too good then everyone would just constantly cash out........"Allow me to disagree on this part, IMO, even if people won't get full reward but only a reward locked at when they left (not counting outnubered and any other buff they could get) they will still leave maps or at least a big part of AFKers will do if a system of cashing out existed.No the devs are right, if players are simply allowed to "cash out" immediately they will just get participation up and log out and will be able to get full upcoming rewards without actually having played for them. Since participation will remain on an account for a little while even after logging out, a player can greatly abuse it, by simply doing this over and over. As many stated : just add a debuff that prevents you from entering WvW for 15 minutes (standard full decay time). I have two accounts and can already see a problem with this.This^ (Forum rules) Link to comment Share on other sites More sharing options...
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