MercurialKuroSludge.8974 Posted July 15 Share Posted July 15 5 minutes ago, Katary.7096 said: The new sink that you suggested is finite though. Once players have maxed out their account agony resistance we go back to the current situation where +1 infusions have little value. A more effective approach would be to reduce the amount of +1 infusions that drop in fractals. Its very effective at driving up the price of +1s/+9s on the TP, Ill give you that. Its doing something it shouldn't be doing, making the AR gearing process even more annoying. Regardless of how easy/hard it currently is, your idea will objectively make it harder for ppl to gear more toons with AR. I fundamentally disagree with this take. 1 Link to comment Share on other sites More sharing options...
Shadowmoon.7986 Posted July 15 Share Posted July 15 15 hours ago, Katary.7096 said: The new sink that you suggested is finite though. Once players have maxed out their account agony resistance we go back to the current situation where +1 infusions have little value. A more effective approach would be to reduce the amount of +1 infusions that drop in fractals. All sinks are finite, this is a dump arguement. Ultimately you will never get everyone to max out account AR because this game population is a revolving door. Ultimately they need more things to spend agony infusion on. Also the playbase will spend money on dumb upgrades, look at swimming infusions. 1 Link to comment Share on other sites More sharing options...
Shadowmoon.7986 Posted July 15 Share Posted July 15 (edited) Double psor Edited July 15 by Shadowmoon.7986 Link to comment Share on other sites More sharing options...
Mistwraithe.3106 Posted July 16 Share Posted July 16 Not a fan of the idea and I doubt Anet would consider it as it would have a bit affect on many parts of the in game economy (not just demand for infusions, but also demand for all the ascended crafting materials). Link to comment Share on other sites More sharing options...
Katary.7096 Posted July 18 Share Posted July 18 On 7/15/2024 at 7:59 AM, MercurialKuroSludge.8974 said: Its very effective at driving up the price of +1s/+9s on the TP, Ill give you that. Well, it is not difficult to figure out that something tends to get more valuable when there is less of it going around. And while I agree with Shadowmoon's concern that +1 infusions are consistently becoming more and more worthless, I can't deny that fractals are pretty lucrative content generally speaking and maybe +1 infusions shouldn't be worth all that much. On 7/15/2024 at 7:59 AM, MercurialKuroSludge.8974 said: Its doing something it shouldn't be doing, making the AR gearing process even more annoying. Annoying? I don't see how a drop in the supply of +1 infusions would make the AR gearing process more of a annoyance than it is right now. If you were to say that it makes it more expensive, that's something I can agree with. But then again, that was the point in the first place. On 7/15/2024 at 7:59 AM, MercurialKuroSludge.8974 said: Regardless of how easy/hard it currently is, your idea will objectively make it harder for ppl to gear more toons with AR. Yes, no doubt about it. On 7/15/2024 at 7:59 AM, MercurialKuroSludge.8974 said: I fundamentally disagree with this take. That is very much in line with your previous posts in this thread and therefore not surprising. On 7/15/2024 at 11:27 PM, Shadowmoon.7986 said: All sinks are finite, this is a dump arguement. Ultimately you will never get everyone to max out account AR because this game population is a revolving door. Ultimately they need more things to spend agony infusion on. Also the playbase will spend money on dumb upgrades, look at swimming infusions. Yeah, I should have phrased it in a different way. Your suggestion would probably boost the price of agony infusions in the short term and likely bring it down even further, or at least not maintain it, in the medium to long term. Given that you want to raise the value of +1 infusions to make fractal content more rewarding, I wonder how you think that this would be a good idea. Don't you expect that there will be a lot of overlap between the people who can't be asked to gear multiple builds/ characters with agony resistance right now and the people who can't be asked to level up your suggested account agony system? How many infusions would it take to get from 0 account AR to the 105 point cap anyway? Since you brought up the swimspeed infusions: That is a good example of a system with a sink that is technically finite but might as well be infinite in practise. Theoretically there could be an account on which every character is equipped with a max level swimspeed infusion, but realistically noone will ever gather enough infusions to get to that point. 2 Link to comment Share on other sites More sharing options...
Smol.7985 Posted July 23 Share Posted July 23 Please no I don't want the people without trinkets to join my LFGs. 2 Link to comment Share on other sites More sharing options...
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