Lahmia.2193 Posted May 12, 2018 Share Posted May 12, 2018 So a popular suggestion I made on an engi post a while back would fix the obvious flaw in the elixir toolbelt skills. Counting as projectiles, these skills are often rendered useless by the amount of range hate in game. Adding Unblockable to all of them (like they did with Herald Shield 4) would fix this. Link to comment Share on other sites More sharing options...
Karras.2945 Posted May 12, 2018 Share Posted May 12, 2018 @Lahmia.2193 said:So a popular suggestion I made on an engi post a while back would fix the obvious flaw in the elixir toolbelt skills. Counting as projectiles, these skills are often rendered useless by the amount of range hate in game. Adding Unblockable to all of them (like they did with Herald Shield 4) would fix this.@Vagrant.7206 mentioned once that instead of throwing elixirs, you can just use the elixir toolbelt skill and it will be applied in a radius so the boons will be given to you and allies. I think this is much better rather than throwing elixirs as projectiles. Link to comment Share on other sites More sharing options...
guildabd.6529 Posted May 12, 2018 Share Posted May 12, 2018 Invul can still block unblockable projectiles.Should give toss elixirs non-projectile treatment (like meteors, vengeful hammers and infusion bomb) Link to comment Share on other sites More sharing options...
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