Doggie.3184 Posted September 25, 2017 Share Posted September 25, 2017 Is this really intended or an oversight? Since "Mercy" drops your Deadeye Mark it makes the "One in the Chamber" trait fail to give you a stolen item since you don't get them if you have nothing marked. I wanted at least one of the Cantrips other than the Elite for the build I wanna use with that trait but the main Cantrip I wanna use is incompatible with it. So I wonder why exactly was it designed this way? Link to comment Share on other sites More sharing options...
LazerusKI.7485 Posted September 25, 2017 Share Posted September 25, 2017 to be used with other cantrips maybe? Link to comment Share on other sites More sharing options...
Amante.8109 Posted September 25, 2017 Share Posted September 25, 2017 Everything about Deadeye screams "first design pass with little iteration and no testing". It was like that with Daredevil, too. Link to comment Share on other sites More sharing options...
Saraneth.6021 Posted September 25, 2017 Share Posted September 25, 2017 @Amante.8109 said:Everything about Deadeye screams "first design pass with little iteration and no testing". It was like that with Daredevil, too.I think it hurts the developers feelings that the spec they began working on just after HoT came out is shit. They cannot admit they kittened up. Link to comment Share on other sites More sharing options...
Warrost.4895 Posted September 25, 2017 Share Posted September 25, 2017 @Saraneth.6021 said:@Amante.8109 said:Everything about Deadeye screams "first design pass with little iteration and no testing". It was like that with Daredevil, too.I think it hurts the developers feelings that the spec they began working on just after HoT came out is kitten. They cannot admit they kittened up.Beware. I got two bans in the forum mentioning the devs didn't do a good job.I were not even calling names or stuff like that... Link to comment Share on other sites More sharing options...
Saraneth.6021 Posted September 25, 2017 Share Posted September 25, 2017 @Warrost.4895 said:@Saraneth.6021 said:@Amante.8109 said:Everything about Deadeye screams "first design pass with little iteration and no testing". It was like that with Daredevil, too.I think it hurts the developers feelings that the spec they began working on just after HoT came out is kitten. They cannot admit they kittened up.Beware. I got two bans in the forum mentioning the devs didn't do a good job.I were not even calling names or stuff like that... Would just prove my point lol.My life was fine before the forums, and it will be fine after. If I got banned for that, I don't want to be here. Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted September 25, 2017 Share Posted September 25, 2017 It is intended. One in the Chamber is meant to work with the other 5 cantrips. Link to comment Share on other sites More sharing options...
Kamsin.8541 Posted May 18, 2018 Share Posted May 18, 2018 is it intended ? because before cancel the current marked, we cast a cantrip.Logic : Mercy -> gain a random stolen skill -> cancel the current mark Link to comment Share on other sites More sharing options...
Urejt.5648 Posted May 19, 2018 Share Posted May 19, 2018 My simple fix would be: Dont lose mark, just allow it to be cast again. Link to comment Share on other sites More sharing options...
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