Knighthonor.4061 Posted September 29, 2017 Share Posted September 29, 2017 Hi I wanted to discuss Staff 4 skill, Renewing Wave, and how you all would like this changed to be more beneficial or just for a general buff to this skill along side Staff in general.Currently Renewing Wave:Send out a wave of mist energy that heals and removes conditions from allies.Healing: 1,295 (0.65)?Conditions Removed: 2Number of Targets: 5Combo Finisher: BlastRange: 3001) Would you rather Renewing Wave stay as is with just a healing boost?2) Get a healing boost, but Conditions are converted to Boons instead of removed.3)Stay as is, but with a boon added such as Protection and Regeneration.4) Stay as is but Energy cost reduced.5) Stay as is, but the cool down reduced.6) Stay as is, but ground target.7) Added Damage component to it with CC knock down, Knock back or Daze.8) it becomes a channel effect with heal and condition cleanse per tick. Link to comment Share on other sites More sharing options...
fluidmonolith.3584 Posted September 29, 2017 Share Posted September 29, 2017 Imo, the biggest weakness in Renewing Wave is the long cast time. Reducing the cast time would be the most effective fix, but barring that, a reduced cool down (5) or a knock back (7) with no damage would be helpful. I also like your idea of a channel with pulsing healing and condi removal (8). Link to comment Share on other sites More sharing options...
messiah.1908 Posted September 30, 2017 Share Posted September 30, 2017 5 sec icd and its good now. 1 sec casting so it can be interrupt. as the name renew wave. i think it should give regeneration and protection for 4 sec Link to comment Share on other sites More sharing options...
Justine.6351 Posted September 30, 2017 Share Posted September 30, 2017 Reduced cast time. Link to comment Share on other sites More sharing options...
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