EMTDJ.9042 Posted September 29, 2017 Share Posted September 29, 2017 Hey Everyone,Hope all is well for you all. While my computer is being repaired I thought I would check in with the forums on my phone and address an idea I thought of when playing through POF. Spoilers ahead!!! You have been warned...In POF we get the opportunity to command the students/recruits of one of Joko's generals during an instance. Doing this and the final instance where you are in charge of an entire army of undead brought me back to my days of playing Guild Wars 1 when I had my Minion master who could summon 12 minions and run with them all at once. I loved it, and I loved the spirit summoning ritualist - which we get a little bit with the Rev new elite spec but not as much as I would have hoped. I loved the opportunity of running around with my group of minions, who I healed and cared for as we went. I understand there are some Minion skills and traits in the core necromancer profession, but I feel they don't have the flavor and survivability that the ones in GW1 did. Yes, you can summon the ones in GW2 anywhere, no need for dead bodies and such in GW2 but they die very easily as well and you end up with yourself getting squished. Where as other professions have been able to solo things and such, I feel that necromancer has been lacking, as well as Rev, in the "survive on your own" category outside of viper reaper. I would like to get some one's ideas on what if Necro got an elite spec or something where they could summon minions from their dead enemies and these minions were stronger and tougher than the current ones that are in the game now. It could be through weapon skills or, even better, a mechanic like the scourge where the different minions were slotted above the weapon skills bar and use life force to be summoned. Then the Minion master would need dead bodies and life force to summon the minions. That would help with balance I believe and it would give those of us GW1 Minion masters the chance to relive our Minion master days. Lore wise: we know that the scourge goes against Joko, which I even followed through with on my character, but what about those who wanted to side with Joko? Making an army of undead from those who have just died would fit in perfect with that story path. Joko granting them the power to create a Minion army to advance his goals in the region and the world would fit great in the Lore. I feel this would finally give us a decent summoning class with the survivability that we find in other classes. This definitely would work well in PVE since there are areas with a lot of enemies and other that don't have as much so it would give balance to where the necro wouldn't be just running in with way more numbers that what enemies were in the area. plus it would make necros a great way to even out the playing field if you don't have enough numbers on things like meta events or story instances where there are a lot of enemies and you don't have others to join you. Please tell me what you think. Developers, please chime in. I would love to hear from you as far as what would complicate this as far as mechanics and game play. I just want to have a conversation. I love this game and POF story was absolutely astounding. Awesome work everyone who worked on it. Everyone from environmental design, to story, to sound, and all the people in between. Great job and I truly hope you continue to do just as amazing work in the future.Thanks everyone,Eternal Link to comment Share on other sites More sharing options...
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