Korgov.7645 Posted June 12, 2019 Share Posted June 12, 2019 2016-05-09"In conjunction with population rebalancing, updating Scoring allows us to decide a winner of a match more fairly, and thus reward players more fairly"Source: https://forum-en.gw2archive.eu/forum/game/wuv/Let-s-Talk-Scoring/page/12017-01-06"Population imbalance is a different problem that we are working on solving outside of changing the skirmish score values."Source: https://forum-en.gw2archive.eu/forum/game/wuv/New-Scoring-System-2/page/5#post64565302018-02-01"It is important to keep in mind that we still are investigating and working on this system."Source: https://en-forum.guildwars2.com/discussion/26547/world-restructuring/first2018-07-02"At this time, we do not have a date to share with the community but we are actively working toward internal milestones."Source: https://en-forum.guildwars2.com/discussion/45856/world-restructuring-update-1/first2018-11-30"I want to stress that while there has been a lot of work done, and we have made some really good and exciting progress, we are still a ways out from the launch of World Restructuring and Alliances."Source: https://en-forum.guildwars2.com/discussion/61986/world-restructuring-update-2/firstOh look at the time fly when having fun. I don't want come across impatient but another update soon? Link to comment Share on other sites More sharing options...
Voltekka.2375 Posted June 12, 2019 Share Posted June 12, 2019 "Soon."/too short Link to comment Share on other sites More sharing options...
CrimsonNeon.6712 Posted June 12, 2019 Share Posted June 12, 2019 It will be a long while until alliances. Even camelot unchained, may well be out of beta by then too.In the meantime, it would be great, if they fixed or alleviated the skill lag, during large scale fights, but that may just cost money or may mean lower map player caps, with the mounts. Link to comment Share on other sites More sharing options...
Grim West.3194 Posted June 13, 2019 Share Posted June 13, 2019 Alliances aren't happening. Link to comment Share on other sites More sharing options...
grouchybhaal.4275 Posted June 15, 2019 Share Posted June 15, 2019 Were server links really necessary? Came back to this abomination. Would love the old system back Link to comment Share on other sites More sharing options...
Zephyra.4709 Posted June 16, 2019 Share Posted June 16, 2019 Here's another one to add to your lovely list:"As we prepare for world restructuring in World vs. World"by The Guild Wars 2 Team on June 14, 2019Source: https://www.guildwars2.com/en/news/removing-language-restrictions-for-eu-world-linking/I needed a good laugh, cheers team. Link to comment Share on other sites More sharing options...
Korgov.7645 Posted June 16, 2019 Author Share Posted June 16, 2019 @"grouchybhaal.4275" said:Were server links really necessary? Came back to this abomination. Would love the old system backYes but the world linking was a product of its time.The old system = No world linking. No megaservers. Each world was rated and competed on the leaderboard. Worlds were matched up against 2 equally rated worlds each week. Winning a matchup would give a small boost in PvE game mode.Players were proud of their worlds, inclusive and tried to win matchups to improve their world rating. It was a thing to rally other players in Lion's Arch to assist in defending key objectives in WvW.There were too many tiers for the populations, too many worlds. The lower tier matchups were desolate.In 2016 there were some options: world linking, world merges, forced migrations, or revamping the whole system. The linking was the most popular choice.In 2014 megaservers dissociated WvW and PvE. PvE still drives profession balancing in WvW, though.The 1-up-1-down system was adopted 2017. The worlds were no longer matched up against equal strength worlds.These systems came with a lot of ill effects. World pride is gone, players do not care about winning matchups, public commanders are not seen as champions of their worlds. There is bandwagoning and tanking down - not to win but to get to cozy steamroll matchups.Instead we have private "fighting" squads who go at similar opposing squads, not objectives. Exclusiveness even to a point where other players joining the fights would be frowned upon. Link to comment Share on other sites More sharing options...
Korgov.7645 Posted June 16, 2019 Author Share Posted June 16, 2019 @Zephyra.4709 said:Here's another one to add to your lovely list:Yeah. Just saw that. The WvW developers are so lost. Link to comment Share on other sites More sharing options...
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