Aavataris.5720 Posted November 7, 2019 Share Posted November 7, 2019 There is a certain "detail" about the statistics of PvP mode that I want to mention:In the "healing" shown at the end of the game, the blocked damage (for effects such as Aegis) and mitigated by shields (at least the effective part of the shield) should appear and count like "heal".These are significant statistics by the Supports characters, but I see that they are not reflected at the end of the game....and for the acknowledgments at the end of the game ("mayor damage", "mayor healing", "mayor attack", etc). Link to comment Share on other sites More sharing options...
SeikeNz.3526 Posted November 7, 2019 Share Posted November 7, 2019 can you even see other people statistics? what is the point of them? Link to comment Share on other sites More sharing options...
Aavataris.5720 Posted November 7, 2019 Author Share Posted November 7, 2019 @"SeikeNz.3526" said:can you even see other people statistics? what is the point of them?1) Being able to see the effectiveness of my build and its effects ...that is like the base of the game.2) Although less important, receiving the appropriate recognition for "healing" and helping (which also help with extra progress of reward path). Link to comment Share on other sites More sharing options...
Yannir.4132 Posted November 8, 2019 Share Posted November 8, 2019 I'm not sure this game actually counts damage fully blocked. You can see damage mitigated in the combat log. A summary at the end of the match would be great though. Link to comment Share on other sites More sharing options...
Thorstienn.1642 Posted November 8, 2019 Share Posted November 8, 2019 It would just give bloated numbers, as damage is far higher in this game than healing. FB would almost always take lead, maybe a Spellbreaker; just stand in all the damage with full counter, block, or aegis spam.And if you count that, you may as well count evades too, or invulnerable, as they mitigate damage as well.And by "mayor" damage etc do you mean show everyone who has to stat? As you can already see that. Link to comment Share on other sites More sharing options...
Aavataris.5720 Posted November 13, 2019 Author Share Posted November 13, 2019 @"Thorstienn.1642" said:No, because those other statistics and mechanics that you mention are not focused on "healing" the team, as it is with the shields (which are a new mechanics, but are not being valued in the PvP). Link to comment Share on other sites More sharing options...
JusticeRetroHunter.7684 Posted November 16, 2019 Share Posted November 16, 2019 Many people don’t realize that a lot of those mechanics like blocks, dodges and other mitigation can be broken down into just simple constituents, being damage and healing.I made a thread a while back describing how it’s possible to calculate the efficiency of healing in this way, and that you can effectively quantify the usefulness of healing builds exactly as you can quantify DPS builds.The idea was met with resistance which isn’t surprising, because a lot of people can’t grasp the idea of extrapolating ideas by breaking things down to basic constituents. Link to comment Share on other sites More sharing options...
Aavataris.5720 Posted November 26, 2019 Author Share Posted November 26, 2019 @JusticeRetroHunter.7684 said:And the other players ignored the idea or searched the negative, right?The majority, always underestimating the statistics (jumping without thinking ...for the kill) and the Supports (and what being one entails) ¬¬ Link to comment Share on other sites More sharing options...
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