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Why doesn't all heals have a baseline of cleansing a condition?


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If every heal was given a condi cleanse, ANET would have to then cull some of the condi cleanse currently baked in to other traits, skills and utilities. This will eventually lead us to a place where for some builds, in order to cleanse, you would need to burn your heal at the same time. Maybe not a big issue if you're covered in stacks of burning, but not an ideal circumstance if what you're trying to lose are stacks of chilled, cripple or weakness.

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