Swagger.1459 Posted October 13, 2017 Share Posted October 13, 2017 Ya gotta change staff auto back to the way it was… Should probably revamp the other skills too because this is a really poorly designed weapon. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted October 13, 2017 Share Posted October 13, 2017 It will get worse, just like the Spirit weapons did... Dont expect much... i would say it is perfect.. to make them avoid braking the staff even more, if u notice they increases the wide arc from staff 1 just because its a lootstick .... more easy to tag passing by several targets... so its just a a lootstick with some boon, Link to comment Share on other sites More sharing options...
Mikau.6920 Posted October 13, 2017 Share Posted October 13, 2017 Considering they don't want to be as used to be...I just want a 1200 or a 900 range on auto that can hit at least 3 targets (no cone). Can even keep the rate of fire and damage (the poorly DPS). Maybe add some type of effect (allies or on enemies) if the DPS is poor.Now the auto is just useless, have a melee range but with very poor DPS. No reason to use the auto anymore (before was used as lootstick or at WvW, but now is useless in both). Link to comment Share on other sites More sharing options...
timetopat.7921 Posted October 13, 2017 Share Posted October 13, 2017 I agree that a complete revamp would be ideal. It has some cool idea and I like the idea of a staff but it’s just not practical Link to comment Share on other sites More sharing options...
Hellios.4108 Posted October 13, 2017 Share Posted October 13, 2017 Staff is absolutely undertuned. They really need to revamp it. It has no use in the game now, a nice idea totally wasted. :( Link to comment Share on other sites More sharing options...
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