DreamyLove.8947 Posted October 16, 2017 Share Posted October 16, 2017 include Dungeon story, LS story, hot story, pof storywith some npc realy will die and when he die u fail the storysome job require u do, if not done, will fail toosome story with time limitweekly/month reweardAchievementothers idk xdi just wanna story can a litle looks like gw1 do Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted October 16, 2017 Share Posted October 16, 2017 You know, I was doing the gryffon challenge and came across special elites with unique abilities.Then I wondered.. why is it that I have to think what I'm doing when fighting random mobs, but then in the story I can just auto-attack to win.Maybe a challenge mode for the LS instances could include mobs with abilities similar to the ones in Kormir's library. It still wouldnt be dreary hard, but at least you'd be challenged mentally to pick your skills and abilities.But yea, what you said, stories cannot fail. In GW1 you can lose if an NPC died, or an objective wasn't met. In GW2 you can rez everyone, and you yourself can keep fighting endlessly. Heck, even when fighting balthazar you ultimately win. You cannot not win. If balthazar kills you, you get right up. Youll die a little faster each time, but you can endlessly get back up and keep hitting him.... Link to comment Share on other sites More sharing options...
Coconut.7082 Posted October 16, 2017 Share Posted October 16, 2017 CM means Challenge Mode, so if you write CM Mode the result is: Challenge Mode Mode.Just wanted to point that out Link to comment Share on other sites More sharing options...
DreamyLove.8947 Posted October 16, 2017 Author Share Posted October 16, 2017 @Coconut.7082 said:CM means Challenge Mode, so if you write CM Mode the result is: Challenge Mode Mode.Just wanted to point that outXD, im lazy write Challenge Mode. and I worry some ppl didn't know hat is cm mean, so i use cm mode this bad word xd Link to comment Share on other sites More sharing options...
Samnang.1879 Posted October 16, 2017 Share Posted October 16, 2017 did u miss the 1000s of threads about a pof story boss difficulty. introducing cm story would make these ppl go crazy, they will threaten to quit the game etc... and then never give away their stuff Link to comment Share on other sites More sharing options...
lynspottery.6529 Posted October 16, 2017 Share Posted October 16, 2017 I personally do not see a problem with GW2 stories being able to have settings chosen by the players. I solo a lot and have difficulties with some of the fighting I've run into which is off-putting for me. In order for me to complete the stories so I can enjoy the "story," why do I have to do hard mode all the time? I'm a casual pve player and would like to see some of the difficulties in LS reduced so I can enjoy the encounters. At present I am not looking forward moving into the next act because it appears I need help from a friend just to finish it. For me Night of Fires was painful. I loved the story and the way it was developed, but it was really difficult to solo for me. Granted, I am not the best player but I do try my best. I used my Ranger and managed to cobble together a full ascended set of armor with viper stats. Used my bear + fanged iboga pets, but the encounter kicked my butt from here to high heaven...several times. I never made it past the 2nd gate before I gave up in frustration. These should not be frustrating. I ended up asking for help and finally finished it. Will never redo it on another character. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.