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Domain of Kourna Meta


Andy.5981

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Why does this seem incomplete? Without giving too much away for players that haven't yet entered the zone, there are three locations for the pre-event, yet when we get to the Meta proper, there is only one route into the Fortress.

Why is this?

There are three bridges and you would expect if your forces were split into three to do the pre events, that each of the three groups would attack at multiple points rather than for two of the groups to travel a long distance to the third.

Then when doing doing the 'capture the circle section the attackers are pitiful. It is almost on rails. Similar thing with the 'Boss' NPCs.

Now in my opinion it could have been so much better.

Firstly you have a Legendary Bounty in the zone, Troopmarshall Olari Ogun. Remove him as a Legendary Bounty. Replace him with a Legendary Infected Scarab. As the event to kill the Scarab unfolds, players are 'infected' with slows, poisons etc.

Take the Troopmarshall Olari Ogun and make him one of the end Bosses at the end of one lane of the Meta. Then add the other two Marshals, Wurm-marshal Osa Ekolo and Beastmarshal Oluwa Eranko as the Bosses on two additional lanes (using the two unused Bridge paths into the Fortress).

On defeat of the three Beastmarshals perhaps have three metal sliding platforms extend over the middle part of the Fortress (the bit that no-one can access) and have a "Shade of Joko" appear in the middle with whatever mechanic you decide, for all three lanes to kill.

As it stands, the Meta is to be brutally honest, underwhelming.

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