FaboBabo.3581 Posted September 28, 2017 Share Posted September 28, 2017 Well , looked at it closely today and well condis and boons are in fact very cool, but it hits 1/10 times so.... would be cool to fix this to be locking on target like staff auto. And yeah cast time is really too long for and 1 hit abilty. Sword/scepter feels reasonable, but staff is clunky, while u would love to keep staff in general on mirrage.Post as much as u can to make this seen. Link to comment Share on other sites More sharing options...
Curunen.8729 Posted September 28, 2017 Share Posted September 28, 2017 Yeah tracking would be awesome.Staff is amazing when it hits, especially with IH and 3 clones, but too easy to miss (as well as susceptible to reflects but I suppose it has to have a good counter).Staff is my favourite ambush so would always be happy to see it receive any quality of life tweaks. Link to comment Share on other sites More sharing options...
trooper.2650 Posted September 28, 2017 Share Posted September 28, 2017 100% this. It also takes ages before it shoots. Damage is way too negligible. Cool effects and all but is only smoke and no meat. Link to comment Share on other sites More sharing options...
Kalli.4506 Posted September 30, 2017 Share Posted September 30, 2017 I dont think ive ever got a hit with staff ambush tbh xD its so slow that the enemy can just step aside, grab a coffee and peacefully watch it glide past while sipping on their coffee. Link to comment Share on other sites More sharing options...
glenndevis.8327 Posted September 30, 2017 Share Posted September 30, 2017 The staff ambush is actually quite strong, if it actually hits.It really needs to be faster & needs better tracking.I'm sure Anet is going to do something about it though. I think the reason why they didn't do it on HoT launch is coz there were other more urgent things to fix. Link to comment Share on other sites More sharing options...
Esplen.3940 Posted September 30, 2017 Share Posted September 30, 2017 @glenndevis.8327 said:The staff ambush is actually quite strong, if it actually hits.It really needs to be faster & needs better tracking.I'm sure Anet is going to do something about it though. I think the reason why they didn't do it on HoT launch is coz there were other more urgent things to fix.I thought they didn't do it on HoT launch 'cause Mirage wasn't even a concept yet. Link to comment Share on other sites More sharing options...
glenndevis.8327 Posted September 30, 2017 Share Posted September 30, 2017 @Esplen.3940 said:@glenndevis.8327 said:The staff ambush is actually quite strong, if it actually hits.It really needs to be faster & needs better tracking.I'm sure Anet is going to do something about it though. I think the reason why they didn't do it on HoT launch is coz there were other more urgent things to fix.I thought they didn't do it on HoT launch 'cause Mirage wasn't even a concept yet.I typoed, I meant PoF. My bad. lol Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted October 2, 2017 Share Posted October 2, 2017 I agree. Staff is pretty underwhelming for a weapon geared toward condi/personal support Link to comment Share on other sites More sharing options...
Exciton.8942 Posted October 3, 2017 Share Posted October 3, 2017 It simply won't hit any moving target.It is also very clunky to cast with long cast time and requirement of target in front of you during all the cast time. Link to comment Share on other sites More sharing options...
FaboBabo.3581 Posted October 3, 2017 Author Share Posted October 3, 2017 i failed hitting a target which was standing in front of me cause the floor blocked it...This can't be called "working like it should work", same with axe 3 when u get teleported further away from the target, only to strike the air...THE FLOOR Link to comment Share on other sites More sharing options...
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