Alatar.7364 Posted December 11, 2018 Share Posted December 11, 2018 The trait Swindler's Equilibrium is now supposed to provide a 25% Cooldown reduction for Steal, with its trait cooldown of 10seconds. (the sPvP split skill)However the new SE version still uses old 30 second Cooldown while the tooltip of the trait shows the now correct time of 10 seconds. (in sPvP. It uses different CD in PvE while still bugged there as well)EDIT:Regarding the sPvP version; No special conditions have to be met to reproduce the bug. CD simply doesn't trigger more than once every 30sec while evading any attack, be it NPC or Player, in any PvP area, be it FFA, Match, Custom Server or combat-test-NPCs lobby area while holding a sword Link to comment Share on other sites More sharing options...
JaeleCt.3967 Posted December 12, 2018 Share Posted December 12, 2018 I've also noticed this bug, this is a pretty huge accidental nerf. Link to comment Share on other sites More sharing options...
Derenaya.3479 Posted December 13, 2018 Share Posted December 13, 2018 Yeah pls fix that. Link to comment Share on other sites More sharing options...
Duckota.4769 Posted December 14, 2018 Share Posted December 14, 2018 Hello? Can we get this fixed. Its a massive nerf to a core mechanic of any thief who takes the trait and has been reported in multiple locations now yet youre still worried about making sure revenant can tank even more damage than they could before while nerfing my burst. Thinking............ Link to comment Share on other sites More sharing options...
Dante.1763 Posted December 14, 2018 Share Posted December 14, 2018 @Duckota.4769 said:Hello? Can we get this fixed. Its a massive nerf to a core mechanic of any thief who takes the trait and has been reported in multiple locations now yet youre still worried about making sure revenant can tank even more damage than they could before while nerfing my burst. Thinking............A.) it takes them time to fix bugs.B.) they dont respond to every thread.C.) alot of anet is probably not working atm due to the holidays. Link to comment Share on other sites More sharing options...
Derenaya.3479 Posted December 15, 2018 Share Posted December 15, 2018 @Dante.1763 said:@Duckota.4769 said:Hello? Can we get this fixed. Its a massive nerf to a core mechanic of any thief who takes the trait and has been reported in multiple locations now yet youre still worried about making sure revenant can tank even more damage than they could before while nerfing my burst. Thinking............A.) it takes them time to fix bugs.B.) they dont respond to every thread.C.) alot of anet is probably not working atm due to the holidays.They were able to drop other fixes for other professions as well didn't they? So changeing on simple stat (I'd guess, I'm not a programmer) shouldn't be that much of a problem. Link to comment Share on other sites More sharing options...
Duckota.4769 Posted December 15, 2018 Share Posted December 15, 2018 Or they could care about thief and bug test? This is an easy catch. I'm not accepting "iT tAkEs TiMe To FiX" as a valid excuse for a hard nerf for more than a day when it's as simple as fixing a value. I have some programming experience. If it's not that simple on their end then the code is a joke and they should probably look into fixing that as well. As for not responding to every thread. Lmao they don't respond to any for the most part unless it involves them losing money in gem purchases. Link to comment Share on other sites More sharing options...
ferbz.6987 Posted December 15, 2018 Share Posted December 15, 2018 No need to get personal against anet. Yes, I want this fixed asap. That said, I have not tested it my self. Anyone has proofs, videos, screenshots? Anything might help to make this intentional bug disappear faster Link to comment Share on other sites More sharing options...
Duckota.4769 Posted December 16, 2018 Share Posted December 16, 2018 @ferbz.6987 said:No need to get personal against anet. Yes, I want this fixed asap. That said, I have not tested it my self. Anyone has proofs, videos, screenshots? Anything might help to make this intentional bug disappear fasterYeah silly me for holding them accountable. What was I thinking.... Link to comment Share on other sites More sharing options...
ferbz.6987 Posted December 18, 2018 Share Posted December 18, 2018 Let's make sure this stays top in the forums. Link to comment Share on other sites More sharing options...
Duckota.4769 Posted December 19, 2018 Share Posted December 19, 2018 @ferbz.6987 said:Let's make sure this stays top in the forums.Yeah still waiting on that fix. Being ignored. Link to comment Share on other sites More sharing options...
Derenaya.3479 Posted December 19, 2018 Share Posted December 19, 2018 @Duckota.4769 said:@ferbz.6987 said:Let's make sure this stays top in the forums.Yeah still waiting on that fix. Being ignored.Well it‘s probably because holidays. Link to comment Share on other sites More sharing options...
Duckota.4769 Posted December 19, 2018 Share Posted December 19, 2018 @Derenaya.3479 said:@Duckota.4769 said:@ferbz.6987 said:Let's make sure this stays top in the forums.Yeah still waiting on that fix. Being ignored.Well it‘s probably because holidays.Which would be fine if they didnt fix miniatures while saying forget about thieves until the end of the holidays when this was a known bug reported in game and out of game by many players. Link to comment Share on other sites More sharing options...
Duckota.4769 Posted December 29, 2018 Share Posted December 29, 2018 Any updates on this. Perhaps someone even caring or thinking about caring? Link to comment Share on other sites More sharing options...
Derenaya.3479 Posted January 3, 2019 Share Posted January 3, 2019 Puuuuuuush Link to comment Share on other sites More sharing options...
Alatar.7364 Posted January 3, 2019 Author Share Posted January 3, 2019 @Derenaya.3479 said:PuuuuuuushI think they'll ship it on 8th with the new LW Episode.If not, I'll probably laugh my ass off with hysterical laughter Link to comment Share on other sites More sharing options...
ferbz.6987 Posted January 8, 2019 Share Posted January 8, 2019 @Alatar.7364 said:@Derenaya.3479 said:PuuuuuuushI think they'll ship it on 8th with the new LW Episode.If not, I'll probably laugh my kitten off with hysterical laughterYou can laugh, no fix, no acknowledgement. Link to comment Share on other sites More sharing options...
Derenaya.3479 Posted January 8, 2019 Share Posted January 8, 2019 Well fuck..... us? Link to comment Share on other sites More sharing options...
Alatar.7364 Posted January 8, 2019 Author Share Posted January 8, 2019 @ferbz.6987 said:@Alatar.7364 said:@Derenaya.3479 said:PuuuuuuushI think they'll ship it on 8th with the new LW Episode.If not, I'll probably laugh my kitten off with hysterical laughterYou can laugh, no fix, no acknowledgement.... Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted January 15, 2019 Share Posted January 15, 2019 So...a month later, still no fix. Link to comment Share on other sites More sharing options...
Alatar.7364 Posted January 15, 2019 Author Share Posted January 15, 2019 @Sir Vincent III.1286 said:So...a month later, still no fix.I'd be happy with at least a statement, or acknowledgement that they keep it in mind. Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted January 15, 2019 Share Posted January 15, 2019 You might have to rewrite this and tag it with [bUG] in the title. Then describe every tests that has been done in details. Hopefully they'll take notice. In the mean time, I'll be using another trait or a different weapon set altogether. Link to comment Share on other sites More sharing options...
Kifaru.5937 Posted January 15, 2019 Share Posted January 15, 2019 I just came here to say I've replicated the bug and my findings is this: it's made clear that the tooltip is indeed misleading as the internal cooldown is 20 seconds in PvE. Not only that, when it activates it simply sets the cooldown to 50%, even if the current cooldown is below the 50% mark... meaning it can add on to the cooldown, instead of reducing. These bugs are also noted on the wiki page for it too. Hopefully this gets addressed soon.Steps to reproduce incorrect internal cooldown:Use steal with a base cooldown of 30 seconds.Dodge an attack with Swinder's Equilibrium. Steal reduced to 15 seconds cooldown.Wait for Steal to come off cooldown meaning 15 seconds have elapsed.Immediately stealth and dodge afterwards. Cooldown is not reduced, despite tooltip saying its 10 seconds even though 15 seconds have already elapsed.Steps to reproduce incorrect cooldown reduction:Use steal with a base cooldown of 30 seconds.Wait for Steal to have 15 seconds cooldown remaining or below.Dodge an attack. The trait will set the cooldown to 15 seconds, no matter where the cooldown is, meaning it can add to the cooldown rather than reduce it. Link to comment Share on other sites More sharing options...
Alatar.7364 Posted January 15, 2019 Author Share Posted January 15, 2019 @Sir Vincent III.1286 said:You might have to rewrite this and tag it with [bUG] in the title. Then describe every tests that has been done in details. Hopefully they'll take notice. In the mean time, I'll be using another trait or a different weapon set altogether.Well I did edit a tiny bit to it then, but that was just to note that no special conditions or specific tests have to be done, it just doesn't work in any scenario. Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted January 15, 2019 Share Posted January 15, 2019 @Alatar.7364 said:@Sir Vincent III.1286 said:You might have to rewrite this and tag it with [bUG] in the title. Then describe every tests that has been done in details. Hopefully they'll take notice. In the mean time, I'll be using another trait or a different weapon set altogether.Well I did edit a tiny bit to it then, but that was just to note that no special conditions or specific tests have to be done, it just doesn't work in any scenario.In the wiki, someone posted that instead of reducing the recharge by 50%, for example, it only reduces it to the 50% mark. Meaning, if your Steal is already at 45% mark, it will only reduce it by 5% more instead of reducing it to 95% mark for a full 50% reduction. So this trait has multiple bugs in it.EDIT: for clarity and typo Link to comment Share on other sites More sharing options...
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