[Suggestion] Create a recipe for Essence of Luck (Legendary) — Guild Wars 2 Forums

[Suggestion] Create a recipe for Essence of Luck (Legendary)

5x Essence of Luck (Exotic) could be crafted into 2x Essence of Luck (Legendary) and maintain the same # of luck. This would be really useful for either storage or turning luck in to Drooburt for the achievement.

It would be especially nice off-season after Lunar New Year ends for individuals who store luck between LNY since they are at the account cap.

Comments

  • I second this suggestion with all my inventory space heart, it would make life a lot more comfortable, and actually be usable as the OP suggested for Drooburt turn-ins.

  • Khisanth.2948Khisanth.2948 Member ✭✭✭✭

    but that is also the most useless tier ...

    if any work is going to be put into this then fix it properly by giving other uses for luck and not just sweep things under the rug

  • @Khisanth.2948 said:
    but that is also the most useless tier ...

    if any work is going to be put into this then fix it properly by giving other uses for luck and not just sweep things under the rug

    But this rug is made of beautiful gold coins! ;)

    Jokes aside, IMO if you are capped and want to convert luck to legendary for storage reasons during the off season LNY, then you don’t care about which tier of luck is useless, only that you can store it.

    Would be great if there was a zero point AP that gave you a drooburt vendor for maxing luck so you could just open it up to ‘donate’ your luck to him off season too.

    I don’t expect Anet to put in much more effort on the capped-luck crowd than they already have with the current festival achievement since it is such a small demographic. But I hope that a recipe would be a small enough change that would (in my eyes) be significant enough to allow for dealing with luck long term.

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    There already are Artificer crafting recipes for turning blue luck into green, green into rare and rare into exotic. All they'd need to do is add one for the 'legendary' tier luck. Honestly I don't know why there isn't one already.

    "You can run like a river, Till you end up in the sea,
    And you run till night is black, And keep on going in your dreams,
    And you know all the long while, It's the journey that you seek,
    It's the miles of moving forward, With the wind beneath your wings."

  • @Danikat.8537 said:
    Honestly I don't know why there isn't one already.

    My guess is that because the legendary tier was added retrospectively and intended to be a reward for account progression with zero cash value - it just wasn’t considered at the time.

    This AP was the first time any type of QoL has been introduced for luck-capped players, so hopefully they take it that 1 step further at the very least :)

  • Alimar.8760Alimar.8760 Member ✭✭✭

    I support this.

  • Dreddo.9865Dreddo.9865 Member ✭✭✭

    Would be nice I am all for it.
    As it would be also nice to add a luck sink or raise the MF cap even with an absurd amount of luck points.

  • @Dreddo.9865 said:
    Would be nice I am all for it.
    As it would be also nice to add a luck sink or raise the MF cap even with an absurd amount of luck points.

    In case you weren’t aware, you currently can sink luck by giving it to drooburt for an exchange rate of 7s4c per 1000 luck. But it only lasts until the 12th =\

  • Nokkau.3120Nokkau.3120 Member ✭✭
    edited January 28, 2019

    With that we could use recipes to split into lower tiers too so we can still come back to exotic to buy guild deco stuff and make forge recipes

  • Dreddo.9865Dreddo.9865 Member ✭✭✭

    @Hot Sauce.2867 said:
    In case you weren’t aware, you currently can sink luck by giving it to drooburt for an exchange rate of 7s4c per 1000 luck. But it only lasts until the 12th =\

    Yes I know that but I was referring to a more permanent solution.

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