Why would they force power melee scourge, you don't even need to place shades.
Why is epidemic still as powerful as it is, why is boon corrupt still the same. Sure these things are not useful everywhere but if the spec is nerfed because of the power of these 2 things then the 2 things are the problem, not the ability to cast your f1-f5 on your shades and yourself.
I think people who called prior this patch scourge braindead must of been playing power melee, they get buffed and ranged scourge gets nerfed, because they believe ranged weapons should be lesser damage than that of melee for some reason. Oh sure all of you guys huddling together in melee, with full access to heals/buffs and being able to aegis/distort/block all mechanics really need to do more damage then ranged because you have to 'put yourself in danger' LOLOLOLOL.
Sure in WvW its a massive buff for zerg content, but if you say are alone or a small group and you throw a shade at someone then they run at you, you can only defend yourself by placing another shade on yourself and tryign to bunker on that shade instead of kiting or w/e
They have forced people to give up ranged because they dont think you should be able to be ranged and have some very minor option to defend yourself, they would much rather you play power melee scourge and ignore the shade mechanic entirely. That's waht they want, they want everyone to huddle up and ignore all mechanics and they will buff you if a ranged option is better.
They balance based on what the end game pve community want only, if they listened to wvw people they wouldnt of been buffed so that they are more oppressive and have even less defense. Open worlders are forced to play melee or be defenseless. The only people that benefit from this are scourge supports (Which are melee) for raiding and the yare still niche epidemic bots while playing braindead melee power f4 for free revives if you team failed to aegis that certain mechanic.
What they need to do is obv revert their changes entirely, even death magic coz its a worthless rework tbh... Then nerf epi for pve, buff sand savant to 10 targets for scourge support, with epi nerf you can buff the damage of condi scourge and ofc buff the punishment skills, apart from the worst punishement skill they are all melee, most are useless unless you got something to corrupt, thats the problem, everything is weak because if it just had OK damage alongside all the epidemics and boon corrupts it would be too powerful...
You may think the mechanical change of casting the f1-f5 on yourself and shade is nothing important but its literally killed the spec for me, scourge isnt supposed to be power melee or even melee, the ability to cast on yourself and shade shows that they wanted you to play from afar