So, in one hand they say:
"Revival traits are also seeing the removal of the 10% revival speed passive effect [...]. In exchange, skills that directly revive allies are seeing enhancements."
And in the other hand they do:
"Arcane Resurrection: This trait no longer increases revival speed. Auras granted by this trait are now granted only to the elementalist, and they're now granted at the start of a revival attempt rather than at the end. This effect has a 20-second cooldown."
Dear A.Net, would you kindly "enhance" the "Geyser" skill related to this trait in order to make up for the 2 nerfs on it?
I say two, because of course the +10% rez speed is no longer there, which was part of the plan, but now the aura is granted at the start of the rez, which means it no longer heals the player you rez.
So... Please? I don't think I'm asking for something over powered, here. But you tell me.