Murkalael.6713 Posted December 11, 2019 Share Posted December 11, 2019 I believe most of these bugs are a simple fix, but they're really annoying, so here's the list:-ElementalistEvery single map change changes back to the default attunement fire. If I use wind for example, a simple teleport for other map will make it back to fire-NecromancerSometimes on big maps like ones on desert (Crystal Oasis, Desert Highlands, Tangled Depths, etc), if I have 4 or more minions summoned and I hop in a mount, when I dismount to engage foes, minions dissapear and the cooldown for re-summoning them are the max as if they were recently summoned. A fix for this would be good, but I also would like that minions stayed as previous state even when switching maps, because even if they disappear, the cooldown is always on the highest timer possible.-Any characterwhen mounted and press F to harvest any wood node with the "Firestorm Logging Tool", 50% of the time takes the same ammount of time as if I was using any regular logging axe.-SilverwastesThere are several rich mithril veins on the map, but once you havest the first node, all the other rich nodes will give you only equivalant of 2 swings of mining picks , then disappear. Either put only one node or make the others work properly.Thanks for reading, hope to get those fixed. Link to comment Share on other sites More sharing options...
Winderly.2718 Posted December 13, 2019 Share Posted December 13, 2019 I too encountered these bugs, which aren't game blocking but really annoying.I also hope for it to be fixed in the future. Link to comment Share on other sites More sharing options...
Murkalael.6713 Posted December 16, 2019 Author Share Posted December 16, 2019 Oh, in addition to that, could you please disable cutscenes of Silverwastes? Is really annoying when your fighting a bunch of mobs and those get in the way. Link to comment Share on other sites More sharing options...
YtseJam.9784 Posted December 17, 2019 Share Posted December 17, 2019 +1 on the necro minions disappearing randomly when you mount... can we also add the player getting stuck when you mount right after the map loads? this has been happening since PoF release date and hasn't been fixed yet... Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted December 17, 2019 Share Posted December 17, 2019 Minion dismissal can happen in -any- map. Not just those you mentioned. Any transform outside reaper will kill them, and they can randomly die from mounting/dismounting Link to comment Share on other sites More sharing options...
Healix.5819 Posted December 17, 2019 Share Posted December 17, 2019 @LucianDK.8615 said:and they can randomly die from mounting/dismountingMinions that are brought back after dismounting won't be brought back again if you mount within ~5 seconds of dismounting. Link to comment Share on other sites More sharing options...
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