Since this is their plan we should atleast get pet autoattack in beastmode too and rework of 80% pets... Ranger having 2 autoattacks would feel nice, just imagine jacaranda on condi build so you stack 5+different condis and hit more for each condition because thats what jacaranda aa is doing right now...Alot more depth would be added and this won t be such cheese class to play and would bring some strong condi builds combined with pet aa which could be used as cover condi and other things like i mentioned with jacaranda. Pet skills have long cd and having just 1 pet would make entering beastmode only rewarded with boons and cleanse if traited thats why i think giving ranger second autoattack along with other beast skills would make much more sense and feel the gap (even replace existing skill 1 with pet auttoattack something like mirage ambush but not that strong but still being able to get another aa from beastmode since you can leave it in 1 sec anyway would make much more sense. Also i think this is just good setup for future changes they want to do so its risky start but i admire it because i think it will slow down game and make it more meanigfull than just spam but still cc is not adressed and there is no interupts only crazy amount of hard cc and they removed some stun breaks. Changing it opposite way of having 1/4 daze (pure interupt) as 80% of universall cc across all professions and make hard cc such as taunt as ranger unique cc (making only 20% of all cc available for ranger so its not spamable) would make game shine much more and build diversity even stronger since you won t run 2-3 stunbreaks as must because now you don t waste stunbreak on 1/4 daze which is meant just to interupt you and keep stunbreak vs only 1 hard cc every proffesion would be able to trigger since its all changed for daze to fit line beetween interupts (1/4 daze active gameplay) and hard cc (all we have to day making game very passive). Still when outnumbered you will have 1 stunbreak for hard cc and being attack by 2 players would mean you need to be careffull about not eating both of hard cc from both players attempting to kill you.